There is a Steam sale, and Millennia is part of it. :-) I am pondering whether it's worth getting for me. I remember liking elements of the demo, like the production chains and national spirits. However, other parts of the game seemed very barebones: the map looked bland, nations had nothing to...
As someone who has decided to wait and see a bit with Civ 7, I have been looking around to get an idea of how well it has been received by players, and well...I am a bit surprised. I know it's early days yet, and there will always be backlash to the changes made in a new entry, but I don't...
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Mod Support Plugin for Millennia by Binarizer (hosted at Nexus mods).
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If you are the original author of this mod please contact a staff member to have this page assigned to you.
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Increased Settler Distance (3 tiles) mod for Millennia by Red Death (hosted at Steam Workshop).
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If you are the original author of this mod please contact a staff member to have this page assigned to you.
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Longer Roads (7 Tiles Away 10 Tiles Long) mod for Millennia by Abby Normal (hosted at Steam Workshop).
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If you are the original author of this mod please contact a staff member to have this page assigned to you.
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Ultimate Timelines mod for Millennia by The360MlgNoscoper (hosted at Steam Workshop).
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If you are the original author of this mod please contact a staff member to have this page assigned to you.
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Call of the Steppes mod for Millennia by Thamalandis (hosted at Steam Workshop).
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If you are the original author of this mod please contact a staff member to have this page assigned to you.
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A fractal new world generator script for Millennia by Lex (hosted at Steam Workshop).
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If you are the original author of this mod please contact a staff member to have this page assigned to you.
Hello there! Katten, your friendly neighbourhood community manager, here.
Ancient Worlds, along with Update 5, has now been released. Let’s break down what’s included!
Ancient Worlds
Let's start with the DLC itself, Ancient Worlds, I will link to the original announcement dev diary HERE...
Hello there! Katten, your friendly neighborhood community manager, here.
August has finally arrived, and with it, we are proud to officially announce the first expansion for Millennia: Ancient Worlds. It will be released alongside Update 5 on August 12th. Here is a quick summary of what the DLC...
The four-hundred-and-thirty-second episode of PolyCast, “The Relation is Tangential“ is now available for streaming on the PolyCast YouTube Channel. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, and Phil "TheMeInTeam". Topics for this episode include:
Misc
-...
Hello there! It's community ambassador, Firefly, here. First and foremost, I want to express my gratitude to everyone who participated in the Public beta last week and over the weekend. We received a lot of valuable feedback that the developers are incorporating into Update 2, which is just...
Hello there! It's your friendly neighborhood Community Ambassador Firefly, here, and it's finally time. Millennia is now officially RELEASED!!!
I have created a few things to assist you with your Millennia journey, and in the spirit of transparency, I'm starting with linking you to a Known...
The four-hundred-and-thirty-first episode of PolyCast, “Daylight Savings“ is now available for streaming on the PolyCast YouTube Channel. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, and Jason "MegaBearsFan". Topics for this episode include:
News
- 00h02m50s |...
Hello, everyone.
I am Ian Fischer of C Prompt Games, back for another chat about Millennia. This Developer Diary was originally intended to present additional detail about the Ages, but we felt like we had already covered that material in prior Diaries.
Instead, since the release date has...
Hello, friends. Welcome to part two of our Developer Diary covering Millennia’s economy.
Rob kicked things off for us the last time, outlining the different types of Goods and Resources, the role of Needs, and how Workers can scale in more advanced economies.
This time, we’ll build on that...
Happy 2024, all.
Apologies for the delay on this Developer Diary – there are a lot of irons in the fire as we got back into things after the holidays. Embrace the chaos!
I am Ian Fischer of C Prompt Games and today we are going to talk about National Spirits in Millennia.
Role of National...
Hello, everyone! Welcome to the next Developer Diary for Millennia. I am Ian Fischer of C Prompt Games and today we will cover Domains and Culture.
Domains
If you have been following Millennia, you know a theme of the design is the idea of player authorship. We are excited by the idea of the...
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