INTRODUCTION:
This mod add X times longer Research, Civics, GreatPerson and Years turns rate of all "GAMESPEED" options.
It is not a gamespeed option and it not modify vanilla gamespeed.
IT IS A ALL IN ONE MOD of my Other mods:
FOR RESEARCH MOD ...
INTRODUCTION:
This mod add X times longer only Civics turns rate of all "GAMESPEED" options.
It is not a gamespeed option and it not modify vanilla gamespeed.
By the way, once one activated, you haven't got to select it on the custom or fast game. Just Select your GameSpeed
Construction...
I'm ditching the THIRD game now that crashes when I change policies in the modern era. I'm sure the devs know about this (how couldn't they at this point?)
That's a lot of time to throw into a game only to have it completely hosed :(
There is a problem when the game tries to dynamically...
I’ve played three games so far on Civ VI. The first one lasted maybe 30 turns, as Germany didn’t like me right next door and promptly wiped me out. The second one, as Scythia, is ongoing, as I repel constant warring nations. The third is America, where I’m winning a domination victory if only...
I like playing Epic speed, but hate to go through Ancient Era, so I usually set starting era - Classical. Then AI behaves strange, they don't expand, have only the Capitol. I guess it's because of a lot of buildings available. Isabella founded a Pantheon very late and 2 of 10 Civs didn't found a...
Lead your empire without spending time in all of them micromanagement.
TLDR: Large changes to the game with the goal of allowing you to make interesting decisions ruling your empire in a game that will be much faster to play than Civ 5.
Game set up options:
No action diplmacy screens as...
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