spying

  1. That One Communist Fellow

    [SOLVED]Spy limit?

    I am trying to fix an issue with Community Call to Power. After a certain number of spies (6~8) the game seems to be unable to handle them anymore, which causes the Espionage Overview to stop working and any save games afterward to corrupt. I've been wondering if there is a hard-coded limit to...
  2. FearSunn

    More Spies 2018-02-18

    Doubles number of spies allowed by civics, techs and buildings.
  3. regeneration64

    Secrets about spies

    Calling all spies! I am seeking the community's guidance and knowledge about how spies work. A discussion about their benefits and any secrets would be most welcome. I played CiV: BNW and really enjoyed the espionage system in that but I am struggling to fathom how to really make the most of...
  4. ElGuapoCiv

    Civ6++ 1.11

    Teaser: District progression cost tied to number of existing districts: +20 for each, Min City distance: 4 --> 5, District range 6 --> 7, Barbarian camps reduced by 1/3, counter spying: 8 --> 40 turns increase, Religious units cost progression +50%, Scout combat: 10 --> 12., Religion spread from...
  5. C

    Counterspy promotions?

    I have a spy stationed in my capital, committed to counterintelligence, and quite often, I am told he has killed another spy and has been promoted. Unlike the promotions for espionage activities in foreign cities, I am given no real indication of what this promotion does, or what his current...
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