I am trying to fix an issue with Community Call to Power. After a certain number of spies (6~8) the game seems to be unable to handle them anymore, which causes the Espionage Overview to stop working and any save games afterward to corrupt. I've been wondering if there is a hard-coded limit to the number of spies that can be gained before this issue occurs. Is there a way to fix this limitation? Is there already a mod that handles this situation already? Any information would be much appreciated!