strategy

  1. DrCron

    4 non-obvious strategy tips

    Hey everyone, I recently made a video showing 4 non-obvious strategy tips that work well on Deity (though they are ok for lower difficulties too). I'm leaving it here in case people want to check it out. Also, I'm considering creating a full strategy section for CIV 6 in my channel, and I was...
  2. PsychoticSquid

    [1.0.0.56] - Stuttering music when toggling strategy view repeatedly

    Repeatedly and rapidly toggling Strategy View causes the music to stutter. This is possibly unavoidable or related to individual system performance, and certainly a very minor issue, but I thought in the interest of posterity it's better to report than not.
  3. KommissarReb

    How I won on Explorer against a small REF

    I saw people having trouble handling a big Royal Expeditionary Force (REF), not getting enough liberty bells, or winning. I believe I have figured out the winning strategy, although it can be highly situational. Here I shall tell you how I won, and that even you can possibly learn something from...
  4. B

    Should You Move Your First Settler?

    I look into this question here and would love to hear feedback from all of you about my opinion and whether or not this is a good strategy.
  5. F

    How important is city management?

    Hello community Let's compare two players: filthyrobot: and Trump: These two players are very good at strategy games and have "much" skill. When I watch Filthy I always see him locking down tiles and managing them. When I watch Trump I see that he never locking down tiles or manage them in...
  6. K

    expansion - how fast?

    i was wondering, how fast do you build your first settlers? i tend to prioritize my capital, building some districts and a small defence army before expanding, what is your strategy here? do you sit tight - or spam settlers immediately?
  7. F

    Why Scouts Should Be a Priority Build

    As per the discussions about what to build first, and how to fight the barbarian hordes, people are underestimating Scouts. I build 3-5 Scouts in early game (along with slinger and settler) and they are a great long term investment. Here's why: 1. They have good movement and can catch the...
  8. DukeCivStarcon

    WWII New - Atlantic Theater Scenario [Official Release pending!] 2016-10-05

    Attention please, this download is currently lost. UPDATE: *2017 - Jul 26* Major overhaul (actually, forked-remake) of this scenario underway. I bypassed the crash-causing bugs! And made other refinements. This is 100% better scenario now than the one posted here. I will be uploading shortly...
  9. Honey Trap - Bleeding The Ai White

    Honey Trap - Bleeding The Ai White

    The Civ AI cannot resist the temptation of an empty city: here's an example of how to lure units out in Civ4. The bait is particularly tempting for the AI as it originally owned it. This is not an ideal trap though: ideally, the unit will need to move into friendly territory before being...
  10. Defensive Settling

    Defensive Settling

    Montezuma was looking to break out of my trap with two units (one of them probably a settler, in the green circled location). I placed a city and was able to relocate his units back and permanently pen him in.
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