Fixes a long-standing, basic, and frustrating issue of the missing green adjacency arrows when placing buildings.
Taken from nasuellia's abandoned mod.
Conflicts with anything that modifies building-placement-layer.js.
Since Civ7 doesn't have map tack support, this mod adds the capability of placing map tacks. And similar to Detailed Map Tacks mod in Civ6, this mod will try to calculate the potential yields of the map tack represented constructible.
The calculated yields are the best estimates and they can be...
Features | 核心功能
🌟 City Panel - 「One-Click Quick Purchase」
🌟 Enhanced Information UI - Detailed values of city yields; optimized layout for more information display.
Other Detailed Features:
City Yield Bar: Detailed city yields preview via tooltips.
City Yield Bar: Additionally display special...
This mod calculates the amount of specialists you need to reach 40 yields (research milestone).
Features:
Tells you how many specialists are needed to reach 40 yields on a tile
Tells you if you need to increase the current maximum specialists limit to reach 40 yields
Tells you if you already...
I always found that the scanlines on the UI of SMAC add too much noise to the interface. Personally, although they add personality to the game, they also reduce the visibility of the actual content.
This mod will remove most of the stripes (aka scan bars) on the interface, making them, in my...
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