1.52 - new turn must be forced / no event notification

jreichman

Chieftain
Joined
Jan 6, 2006
Messages
2
Setup:
Athlon XP 1800+, ASUS A7V333, 1GB RAM, GeForce 6600GT (128MB), WinXP Pro SP2, CIV 1.52

Seemingly at random, the game stops proceeding with the next turn automatically, even with the 'wait for next turn' option unchecked. Shift-enter or the next turn button must be used. When a unit has finished moving it doesn't move to the next unit (I don't have that option checked either). Pressing space to skip unit's turn doesn't work. Also, game events aren't announced - just now I finished researching Bronze Working and instead of Mr. Spock's little ditty I got nothing. The research bar showed the icons of the available techs but I wasn't forced to pick one and the pop-up window didn't appear (no I don't have that option checked either!!). In my last game I produced the Pyramids but got no movie.

Saving the game and restarting CIV seems to fix this temporarily, as this situation can then reoccur. On reloading the savegame, the notifications that have been "backed-up" are played. Eg, in the game where I built the Pyramids, after saving and reloading ~5 turns after I built it, I got the Pyramids movie on start-up.

I guess this isn't a severe crash-worthy or no-startup bug, but it kills gameplay instantly and reloading constantly is for suckers. Please let me know if this has been reported elsewhere.

edit: forgot to add that I am currently using no mods except for Blue Marble and this bug occured both before and after I installed blue marble.
 
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