ggmoyang
Emperor
There is no overflow for building and unit construction, nor for research. So I have to micro hard to minimize the waste.
For example, let's say you are producing 6 science per turn and researching a 40 cost tech.
You put 18 science over 3 turns. And then the city grows, science output goes up to 7. Another 3 turns later, you'll be at 39/40 and the tech will be finished the next turn. But the excess 6 science is lost.
What you should do is research other thing for one turn with that 6 science, and keep the tech progress at 12/40 before your city grows. Then you can start researching the tech again, finishing the tech with exact amount of research.
And the worst part is you can't see the exact tech progress, so you need to keep track of research progress manually.
For building and unit production, I need to keep checking if I'm going to suffer huge waste. And if that's the case, I need to rush production. It's daunting when you have 10 cities and again, this becomes more tedious with various UI problems.
1) the game doesn't show city production progress on the map
2) there is no 'next city' hotkey (you have to click the button)
3) there is no 'list of cities' window either
Seriously, this game requires too much micro which isn't a meaningful a decision.
For example, let's say you are producing 6 science per turn and researching a 40 cost tech.
You put 18 science over 3 turns. And then the city grows, science output goes up to 7. Another 3 turns later, you'll be at 39/40 and the tech will be finished the next turn. But the excess 6 science is lost.
What you should do is research other thing for one turn with that 6 science, and keep the tech progress at 12/40 before your city grows. Then you can start researching the tech again, finishing the tech with exact amount of research.
And the worst part is you can't see the exact tech progress, so you need to keep track of research progress manually.
For building and unit production, I need to keep checking if I'm going to suffer huge waste. And if that's the case, I need to rush production. It's daunting when you have 10 cities and again, this becomes more tedious with various UI problems.
1) the game doesn't show city production progress on the map
2) there is no 'next city' hotkey (you have to click the button)
3) there is no 'list of cities' window either
Seriously, this game requires too much micro which isn't a meaningful a decision.
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