1.61 "Nukes for all!"

Secret

Chieftain
Joined
Apr 26, 2006
Messages
29
So I was playing around with the Worldbuilder in a game of mine. I was at war with only Rome, whose leader was absolutely livid (around -55 disposition, I think) at me. I used the diplomatic modifier to make all the other civs declare war on Rome. I gave all the other AIs (who were all at peace with me, and none even below Cautious!)a cluster of nukes (6-8 per civ, maybe) in one of their cities. I gave Rome only one nuke.
I pressed the Next Turn button, and my capital got hit by all of them.

Every single nuke I had given to the AI rained down on my capital, continuing long after it had one population point, was probably wiped clean of buildings, and had all its garrisons killed.

The next turn, the bulletin announced that all of them had been fired by Julius. Thinking that I might have given a ton of nukes to him by accident, I checked the cities where the AI had their nukes placed. Gone.

So...
 
wierd bug, maybe its something related to the worldbuilder. and it doesn't make sense to rain 50 nukes on one target.

are you sure you didn't set the nukes as belonging to the other civs and not to rome? it could have happened that way.
 
It's possible, I suppose... I could have not switched between players while distributing the nukes...

Even if that's so, that's pretty sloppy AI. It kept launching nukes at my nearly obliterated city, while I had a Modern Armor sitting nearby and a bunch of untouched improvements. o_0
 
Secret said:
Even if that's so, that's pretty sloppy AI. It kept launching nukes at my nearly obliterated city, while I had a Modern Armor sitting nearby and a bunch of untouched improvements. o_0
The nuke AI is pretty bad - part of the reason the AI hardly ever builds the things. TheLopez is working on it IIRC.
 
Secret said:
So I was playing around with the Worldbuilder in a game of mine. I was at war with only Rome, whose leader was absolutely livid (around -55 disposition, I think) at me. I used the diplomatic modifier to make all the other civs declare war on Rome. I gave all the other AIs (who were all at peace with me, and none even below Cautious!)a cluster of nukes (6-8 per civ, maybe) in one of their cities. I gave Rome only one nuke.
I pressed the Next Turn button, and my capital got hit by all of them.

Every single nuke I had given to the AI rained down on my capital, continuing long after it had one population point, was probably wiped clean of buildings, and had all its garrisons killed.

The next turn, the bulletin announced that all of them had been fired by Julius. Thinking that I might have given a ton of nukes to him by accident, I checked the cities where the AI had their nukes placed. Gone.

So...

That's a weird bug

:confused: :confused: :confused:
 
Maybe they liked you even less than Julius. It's quite logical, really: They noticed that you had the power to manifest nuclear missiles anwhere in the world, and they feared that power. They launched at your capital because they thought you were a mortal like them and would die in the explosions.

Incidentally, I've given the AI nukes before, and it seems to nuke all my lands fairly evenly.
 
Do you have a save? are are you sure you didnt give all the nukes to Julius (even if you placed them in other civs cities)?
 
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