+1 Food in Hills

Azimov

Chieftain
Joined
Aug 28, 2014
Messages
4
I was perhaps wondering if any of you fine gentlefolk might have a clue about how to create a trait (probably using an invisible dummy building) to generate +1 food in hill tiles.

My initial attempts appear to have run into the snag that "hill" is not a valid terrain or feature type, instead apparently being defined in some other way. Is there a simple way to do this, or should i just crack my knuckles and make a unique tile improvement?
 
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