Really enjoying WTP so far but I have some questions to help me configure the game settings. Context: I'm typically using a custom map (basically the Americas Gigantic map where I have slightly edited the leaders and starting locations of the European factions) which I am then accessing through the Single Player/Custom Scenario menu.
1) Is there any way to change the default options (for example "New Random Seed", "No Wild Sea Animals" etc.) so that you don't have to re-select your favorite settings here every time you start a new game? I thought I had found the means to do it in the CIV4GameOptionInfos.xml file (and yes, I am using the file from the Mod folder) but for some reason any edits to this file seem to have absolutely no effect in-game?!
2) In Civ4 (not Colonization), there is an option to "Regenerate Map" once a game has started in the first (few?) turn(s?). It's very practical if you for example want to re-roll a different starting location/map/nearby resources without going through the hassle of quitting the game and starting a new one with the same game settings. I have never seen this option in Colonization and was just wondering if there is an easy way to activate this feature?
3) On the Americas Gigantic map specifically, Denmark starts right next to modern-day Nunavut, more precisely on the coast of a huge island South-East of Greenland. This seems like a pretty good island for Denmark to colonize, as it's rather large, is far away from other factions, and has decent and varied resources. Granted, access to food might be sub-optimal, but Denmark should well be able to make up for this with their Seafarer trait and Dansk Fisker unique unit. It almost feels like Denmark is "meant" to colonize this area of the map, yet I have never seen AI-controlled Denmark actually settle here. Instead they sail further West (and sometimes South) and usually end up colonizing a much worse area with lots of ice/tundra. Short of controlling Denmark in the first few turns of the game before handing it back to AI, is there any tweak that could be done to incentivize them to settle on the "Nunavut Island"? My hopes are rather low on this one but thought I would still ask...
1) Is there any way to change the default options (for example "New Random Seed", "No Wild Sea Animals" etc.) so that you don't have to re-select your favorite settings here every time you start a new game? I thought I had found the means to do it in the CIV4GameOptionInfos.xml file (and yes, I am using the file from the Mod folder) but for some reason any edits to this file seem to have absolutely no effect in-game?!
2) In Civ4 (not Colonization), there is an option to "Regenerate Map" once a game has started in the first (few?) turn(s?). It's very practical if you for example want to re-roll a different starting location/map/nearby resources without going through the hassle of quitting the game and starting a new one with the same game settings. I have never seen this option in Colonization and was just wondering if there is an easy way to activate this feature?
3) On the Americas Gigantic map specifically, Denmark starts right next to modern-day Nunavut, more precisely on the coast of a huge island South-East of Greenland. This seems like a pretty good island for Denmark to colonize, as it's rather large, is far away from other factions, and has decent and varied resources. Granted, access to food might be sub-optimal, but Denmark should well be able to make up for this with their Seafarer trait and Dansk Fisker unique unit. It almost feels like Denmark is "meant" to colonize this area of the map, yet I have never seen AI-controlled Denmark actually settle here. Instead they sail further West (and sometimes South) and usually end up colonizing a much worse area with lots of ice/tundra. Short of controlling Denmark in the first few turns of the game before handing it back to AI, is there any tweak that could be done to incentivize them to settle on the "Nunavut Island"? My hopes are rather low on this one but thought I would still ask...