This hopes to build on ideas from this thread:
Proposed Changes:
Ceremony: Add +1
to Councils only (not Lodges or Herbalists)
Splendor: Remove 50
on GP expend
Splendor: Add +2 culture to Monuments only (not Baths or Gardens)
Majesty: +5 gold (currently +4, this give symmetry with Splendor's 5 food).
Finisher (credit to Pineappledan for these ideas):
This broadly wants to make tradition + artistry less synergistic, while also making it less snowbally with culture in general. The AI consistently does better with tradition than other options.
Tradition already does science better than progress in general. This limits its wide science and culture.
PS let me know if I've got the formatting right in the title.
[Sponsored] - (12) Proposal: Tradition Changes
Current Tradition: follow link to wiki Problem: Artistry and Tradition are stacked up, and have a few overlapping bonuses that make Tradition/Artistry a bit Too optimal for tall, safe, GP focused play W.R.T. tradition, it has 2 minor :c5goldenage: GA-related bonuses that are fairly small and...
forums.civfanatics.com
Proposed Changes:
Ceremony: Add +1

Splendor: Remove 50

Splendor: Add +2 culture to Monuments only (not Baths or Gardens)
Majesty: +5 gold (currently +4, this give symmetry with Splendor's 5 food).
Finisher (credit to Pineappledan for these ideas):
- Remove +25%
GA length modifier
- Add +1
to all GP Tile improvements
- Add +1 Working Range on Capital
Spoiler Reasoning :
This broadly wants to make tradition + artistry less synergistic, while also making it less snowbally with culture in general. The AI consistently does better with tradition than other options.
Tradition already does science better than progress in general. This limits its wide science and culture.
PS let me know if I've got the formatting right in the title.