.

LO:

Straight from my MAD mod, printing on screen using the SDK (prints into the log area):

Code:
szBuffer = gDLL->getText("MAD Targets: %d1 incoming / %d2 outgoing", getDCMIncoming(), getDCMOutgoing());
gDLL->getInterfaceIFace()->addMessage(getID(), true, GC.getDefineINT("EVENT_MESSAGE_TIME"), szBuffer, "AS2D_NUKE_EXPLODES", MESSAGE_TYPE_INFO, NULL, (ColorTypes)GC.getInfoTypeForString("COLOR_WHITE"), NULL, NULL, true, true);

Hope this helps. :)

Dale
 
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