1How to make unique technology? & 2How to convert buildings into tile improvements?

Nodgene1

Chieftain
Joined
Jun 16, 2003
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Northen Ireland, UK
It's that simple. I lumped both togethor to save topics, so here we go.

1: In a mod I am making each civ has a unique tech that grants them a unique unit/building/civic/tile improvement... But I'm unsure how to make a tech unique.

I remember in civ2 this was easily done by putting "no" in the tech prequisites, but is this also true for civ4? If not, then how?

2: For this mod I considered making a "factory" tile improvement, which would be a step-up and civ-unique from a workshop... But in looking at the building and tile improvement files...
Even if we consider the tile improvement has no animations, the format is different in that one has a separate textures file and the other hasn't... Is there any way of easily converting one building into a tile improvement?

EDIT: Whoops... Maybe a mod could shift this to the creation & customisation forum :)
 
> make a unique tech

Try adding that tech to <disabletechs> for all of the other civs in the civ4civilizationInfos.xml file.

Adding units in the <Units> section makes them only buildable by that civ, so this is probobly the same. Unfortunately the tag naming isn't very intuitive in many areas.
 
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