pineappledan
Deity
Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented.
You can vote for both options, which is equivalent to saying "I'm fine either way", but adds to the required quorum of 10 votes in favor.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 2, Proposal 13
Currently the number of religions in the game is set by map size, independent of the number of players in the game.
I propose that the calculation for the max number of religions in a game be based on the number of Players in a game, up to the number of possible religions based on how many beliefs we have (currently 8):
Y = (X / 2) + 1
Where
Y= Number of religions
X = Number of players
On standard, 8 player map that is equal to (8 / 2) + 1 = 5. This is the same number as it is currently.
The largest changes to the current system would be the following:
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented.
You can vote for both options, which is equivalent to saying "I'm fine either way", but adds to the required quorum of 10 votes in favor.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 2, Proposal 13
Currently the number of religions in the game is set by map size, independent of the number of players in the game.
I propose that the calculation for the max number of religions in a game be based on the number of Players in a game, up to the number of possible religions based on how many beliefs we have (currently 8):
Y = (X / 2) + 1
Where
Y= Number of religions
X = Number of players
On standard, 8 player map that is equal to (8 / 2) + 1 = 5. This is the same number as it is currently.
The largest changes to the current system would be the following:
Max number of religions would scale more dynamically for players that like to add or remove civs, rather than playing with the defaults.
The game scaling would go up to 8 for games with up to 15 players
both players in 1v1 games would be able to found religions
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