Unfortunately, neither is reproducable but both happened. I've had quite a few issues with BtS that I did not have with Civ 4 or Warlords. Performance is spotty, I had a stuttering civ leader bug (fixed by updating my video drivers) and some other minor things. But these two were major:
In around 1400 AD, the game started sputtering a bit and then I got the message "You have been defeated". No warning, no explanation. Just that I lost. I reloaded to try and see why and it didn't happen again. There was no vote for anything during that time either. It was the like the game didn't know what to do, ran into a memory loop and then popped up the "you lose" message. The only proof I have of this is the Hall of Fame (Shame?) entry.
Same game, during the endgame, I've had the machine REBOOT when trying to play a wonder movie. Upon reload, I get the message that "Windows has tried to recover from a serious error". The first one was the Manhattan Project. The 2nd one was the Internet.
I have no problems with other games and I'm pretty darn computer literate, so my system is pretty stable. Sorry for the lack of saved games, but neither bug has reproduced itself.
EDIT:
I reinstalled the entire series from scratch to see if that would help - Civ 4 original, patch to 1.61, Warlords, patch to 2.08, some auto-patch and then BtS. It didn't help. The game crashed (black screen of death this time) just on a Great Engineer. Again, a reboot/reload could not replicate the issue.
I love the game but it was released too early without proper testing. There's no way an expansion pack should do these things when neither the original nor the 1st expansion have these issues on a system.
I'm noticing that the problems are almost always during the endgame. There must be something with the way it allocates memory when there are a lot of units/cities around.
In around 1400 AD, the game started sputtering a bit and then I got the message "You have been defeated". No warning, no explanation. Just that I lost. I reloaded to try and see why and it didn't happen again. There was no vote for anything during that time either. It was the like the game didn't know what to do, ran into a memory loop and then popped up the "you lose" message. The only proof I have of this is the Hall of Fame (Shame?) entry.
Same game, during the endgame, I've had the machine REBOOT when trying to play a wonder movie. Upon reload, I get the message that "Windows has tried to recover from a serious error". The first one was the Manhattan Project. The 2nd one was the Internet.
I have no problems with other games and I'm pretty darn computer literate, so my system is pretty stable. Sorry for the lack of saved games, but neither bug has reproduced itself.
EDIT:
I reinstalled the entire series from scratch to see if that would help - Civ 4 original, patch to 1.61, Warlords, patch to 2.08, some auto-patch and then BtS. It didn't help. The game crashed (black screen of death this time) just on a Great Engineer. Again, a reboot/reload could not replicate the issue.
I love the game but it was released too early without proper testing. There's no way an expansion pack should do these things when neither the original nor the 1st expansion have these issues on a system.
I'm noticing that the problems are almost always during the endgame. There must be something with the way it allocates memory when there are a lot of units/cities around.