Counterproposal to: https://forums.civfanatics.com/threads/2-31-proposal-buff-manufactory.680408/
Proposal: For all improvements that have adjacency bonuses (farms, lumber mills, logging camps, certain UIs), the Manufactory counts for the purpose of adjacency. So for example, 2 farms next to a manufactory would count as a "farm triangle" and get their extra food.
Rationale: We have often talked about ways to beef up the manufactory but just adding "more yields" adds straight yield bloat and isn't very interesting. Adjacency is a fun mechanic, and with this it allows players a new puzzle to try and optimize terrain, and creates fun synergies with certain UIs as well.
Proposal: For all improvements that have adjacency bonuses (farms, lumber mills, logging camps, certain UIs), the Manufactory counts for the purpose of adjacency. So for example, 2 farms next to a manufactory would count as a "farm triangle" and get their extra food.
Rationale: We have often talked about ways to beef up the manufactory but just adding "more yields" adds straight yield bloat and isn't very interesting. Adjacency is a fun mechanic, and with this it allows players a new puzzle to try and optimize terrain, and creates fun synergies with certain UIs as well.
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