CrazyScientist
Those crazy scientists...
Same problem here (combat animations having no discernable relationship to the actual progress of the battle).
At first I thought it was just when attacking with siege units, because it seems particularly pronounced with them. They almost always "kill" two defenders with their opening salvo, only to be smashed by the ghosts of the fallen. Once I started paying closer attention though, I realized that every combat was affected.
Highly annoying, but not game-ruining or anything, as I don't believe that the actual results of combat are any different. I presume it will be fixed in the next patch.
At first I thought it was just when attacking with siege units, because it seems particularly pronounced with them. They almost always "kill" two defenders with their opening salvo, only to be smashed by the ghosts of the fallen. Once I started paying closer attention though, I realized that every combat was affected.
Highly annoying, but not game-ruining or anything, as I don't believe that the actual results of combat are any different. I presume it will be fixed in the next patch.