Sufyan
Chieftain
- Joined
- Aug 10, 2016
- Messages
- 40
Blueteeth.Isabellae, Enricos or Bluetooths
Blueteeth.Isabellae, Enricos or Bluetooths
No love for Teddy? Looks kind of bland but if that combat bonus on his own continent will stack with the early military policy against barbs, he can get off to a decent start. Maybe even take a city state or another civ's city, although I'm sure he'd hate himself in the morning with his agenda if it's on his continent.
If Isabella finds a natural wonder or two first she's arguably the strongest Civ in the game though!
Scythia is obviously OP on the military front, but meh. I mean Mongolia/Huns were just as ridiculous in Civ 5, but they were not often mentioned among the god-tier Civs other than clearing out fast pangaea domination.
No such problems with Civ 6 SO FAR, I guess. Germany and England are probably the weakest because they get no earlygame bonusses to carve out their empire, but both have good midgame bonuses to catch up, I think.
I love that there seems to be little consensus on this thus far. (Except that America might seem underpowered.) I like the kind of Starcraft-direction the devs are taking this, in making every civ "overpowered" in their own unique way. Strongly prefer that over lame +1s and +2s.
I have to admit I'm a little disappointed with the England Civ.
The Royal Dockyard - I mean it would be good if harbours didn't establish a trade route already. Sure an additional trade route is good however I'm not sure to how much of a bonus that will be considering China/Germany have huge perks.
Would have been good for them to get a better navy related bonus like having a Venetian Arsenal 'ask' perk in one city etc. Maybe even have the Sherman tank as well for example. Just appears to me they have been short changed in comparison to the others.
Britain are literally the strongest civ for the culture victory right now, they'll do fine, and you can keep playing with your pointy sticks![]()
I have to admit I'm a little disappointed with the England Civ.
The Royal Dockyard - I mean it would be good if harbours didn't establish a trade route already. Sure an additional trade route is good however I'm not sure to how much of a bonus that will be considering China/Germany have huge perks.
Would have been good for them to get a better navy related bonus like having a Venetian Arsenal 'ask' perk in one city etc. Maybe even have the Sherman tank as well for example. Just appears to me they have been short changed in comparison to the others.
Britain are literally the strongest civ for the culture victory right now, they'll do fine, and you can keep playing with your pointy sticks![]()
How come Germany has no early game bonuses?
Germany looks like a top tier. They have 1 additional military policy through to WHOLE game, which means that unlike any other civ, you can use both military policies from the beginning (i.e. have better scouts = more goody huts, more envoys in CS, more eurekas). Once you gain more policies, you can keep combat bonus and take production bonus next to it.
Also, they have great and pretty early unique district. You just beeline to Hansa, build it in half the time in all cities, gain more production than anybody else, and spam more districts than anybody else - since you have better production and free district slot.
So, how is Germany among the weakest?