Current situation: Cities ask for resources that are not yet discovered by the player. Clarification: Only after researching Astronomy.
Proposal: Cities ask for resources player knows (discovered). Clarification: The player has revealed that resource on the map. This requirement would also exclude any luxuries from e.g., Great Admirals, that aren't on the map.
Rationale: Sometimes this lead to a situation when you know that particular civ is in the game (Brazil, Indonesia), because city asks for Brazilwood or Pepper. Sometimes it blocks city for a long time until you discover the place where the resource really is and this can be on the other side of the map under some lonely city-state hidden in the snow. Whole mechanic looks weird. Here you have a bonus: movie about vanilla game saying it's a bit stupid
Proposal: Cities ask for resources player knows (discovered). Clarification: The player has revealed that resource on the map. This requirement would also exclude any luxuries from e.g., Great Admirals, that aren't on the map.
Rationale: Sometimes this lead to a situation when you know that particular civ is in the game (Brazil, Indonesia), because city asks for Brazilwood or Pepper. Sometimes it blocks city for a long time until you discover the place where the resource really is and this can be on the other side of the map under some lonely city-state hidden in the snow. Whole mechanic looks weird. Here you have a bonus: movie about vanilla game saying it's a bit stupid

Last edited by a moderator: