(6-CP) Caravansary and Bank Adjustment

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Legen

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Counterproposal to (6-47) Caravansary/Burial Tomb change.

Spoiler Caravansary and Bank stats :
Caravansary
200:c5production:
unlocked at Currency
1 :c5gold:
When a Land Trade Route originating here and targeting another Civ is completed, receive a :tourism: Tourism boost with the Civ based on your recent Culture output.
:trade:Land Trade Routes gain +50% Range and +3 :c5gold: Gold
+1 :c5gold: from Merchants.
+1 :c5gold: and :c5food: for every 3 desert, or tundra tile worked by city.
Nearby Truffles +2 :c5gold:
Nearby Cotton +1:c5production:/:c5culture:
Nearby Furs +1:c5gold:/:c5production:

Bank
Unlocked at Banking
2 :c5gold:
When you spend :c5gold: Gold to purchase Units or invest in Buildings in this City, 15% of the cost is converted into :c5science: Science.
Caravansaries and Customs Houses in the City gain +3 :c5gold: Gold.
Nearby Gold: +3 :c5gold:
Nearby Silver: +1 :c5gold:/:c5production:/:c5culture:
Nearby Gems: +2 :c5culture:, +1 :c5gold:


Proposal
  • Caravansary gains an extra +2 :c5gold: gold.
  • Bank's +3 :c5gold: gold to Caravansary reduced to +1 :c5gold: gold to it instead.
  • Currency's +1 :c5gold: gold to merchant specialists moved and added to Caravansary's (for a total of +2 :c5gold: gold from merchants on Caravansary).
  • Burial Tomb's relevant effects adjusted accordingly to match the above changes.

Rationale

Caravansary is a desirable building once you have a Bank in the city, but vey cost ineffective until then; as such, Caravansary is in practice a Renaissance building in most cases. Moving part of the Bank's effect to Caravansary's baseline stats should be enough to make it a desirable building on its own, and do so without shaking balance on the mid-late stages of the game.

Both Caravansary and its tech boosts merchants; we can declutter the tech tree a bit by merging both effects together on the Caravansary.

Given that the current congress session has proposals that touch the Goddess of Stars and Sky and Goddess of the Hunt pantheons, I'd rather not touch Caravansary's terrain effect yet, as it can mess with the balance they aim for.


Database Changes
 
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MAGI - This thread as been locked, for its proposal as been moved to (6-44) for the purpose of the voting phase.
 
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