6otM177 Announcement

Eyswein

King
GOTM Staff
Joined
Nov 26, 2016
Messages
768
Welcome to game 177 in the 6OTM Series! These games will allow new and old GOTM fans to try out the new features in Civ6 in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. We will be working to refine the 6otM concept as we move ahead with the series. Gifting of cities is an exploit in a religious VC as the AI cant see that it will lose if it accepts the cities.

Must Read!
We would like to ask you to abide by our most sacred rule: Don’t replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif know (via Conversation (Private Message)) if you experienced a crash and how many turns you replayed.

Civ VI - 6otM177 Details:
Player (You): Lautaro - Mapuche
Victory Condition: Domination, but all other VCs are enabled (Goal is fewest number of turns.)
Difficulty: Immortal

Civs/City-States (including player): 9 / 24
Map Type/Size: TSL Earth Huge / Huge Size
Start Position:
Standard
Sea Level: Standard
Disaster Intensity: 1

Game pace: Standard
Game Mode(s):
Dramatic Ages, Monopolies and Corporations

Game options:
Start - Ancient Era
Enabled - Barbarians; Tribal Villages
Game Version: This game was created in Civ6 Gathering Storm version 1.0.12.54.
Game Requirements: vanilla version of Civilization VI with Rise and Fall and Gathering Storm expansions. All pre-NFP & NFP DLCs are required. New Leader Pass required.

Here is where you will start:
6otM177 start.png


Lautaro - Mapuche Unique Attributes:
Spoiler Unique Attributes :
Leader Bonus: Swift Hawk- +10 Combat Strength when fighting civilizations that are in a Golden or Heroic Age, or Free Cities. Defeating an enemy unit within the borders of an enemy city causes that city to lose 20 Loyalty, or 40 Loyalty if that civilization is in a Golden or Heroic Age.

Civ Ability: Toqui- Cities with an established Governor gain +5% Culture, +5% Production, and +10% combat experience towards all units trained in the city. These numbers are tripled in cities not founded by the Mapuche. All cities within 9 tiles of a city with your Governor gain +4 Loyalty per turn towards your civilization.

Unique Unit: Malón Raider–Unlocked by Gunpowder
Production: 230; Movement: 4: Melee: 55: Sight 2
Attributes: +5 Combat Strength within 4 tiles of friendly territory. Pillaging only costs 1 Movement. Ignores enemy zone of control.

Unique Infrastructure: Chemamull– Built by builder; Unlocked by Craftsmanship
Effects: +1 Production; Provides Culture equal to 75% of its tile's Appeal.


Spoiler :
Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don't be afraid to ask questions). It's also used to discuss the game before you start, and post problems with opening the save. Once you have opened the save, DO NOT POST in the Announcement thread, even non game-related information. Instead use the next thread.

Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.

After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date and final score (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.


File Upload System
In development.

This game runs for a month and ends 15 Mar 2024.

@The_J @Blake00
The save is attached below.
 

Attachments

  • 6otM177_Lautaro_Imm_Dom.Civ6Save
    1.1 MB · Views: 89
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