Counterproposal of:
Proposal:
Vassal can gift any unit class that the master already has, at equal weight, except:
1. Units that have already obsoleted for both the vassal and the master;
2. Units that have not been researched by the vassal;
3. Units with DefaultUnitAI = UNITAI_EXPLORE, which include Pathfinder, Scout, Explorer, Commando, and Bandeirantes (but does not include Conquistadors);
4. Units that can settle new cities (Conquistador);
5. Policy-unlocked units;
6. Missiles and nukes (planes are allowed);
7. City-State exclusive units;
8. Units that cost strategic resource that the master doesn't have.
In addition, vassal will gift their unique units if their respective unit class is chosen, unless not meeting the above criteria (in which case it falls back to the normal unit).
If no unit can be given (all of the master's units are too advanced for the vassal), vassal randomly picks from all the units it can train, again at equal weight.
Edit 1: Add more restrictions regarding air units, CS units, and strategic units.
(7-70) Vassal Unit Tribute At Era Change: Use Highest Tech Tier Units, Not Lowest; No More Recon Units
Proposal: When you change eras, your vassal each grant you units as a tribute. That unit is often equal to the lowest unit you have in your empire. So if I have machine guns, but I forgot to upgrade a musketman in the corner of my empire somewhere, they can give me a musketman. the Proposal...
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Proposal:
Vassal can gift any unit class that the master already has, at equal weight, except:
1. Units that have already obsoleted for both the vassal and the master;
2. Units that have not been researched by the vassal;
3. Units with DefaultUnitAI = UNITAI_EXPLORE, which include Pathfinder, Scout, Explorer, Commando, and Bandeirantes (but does not include Conquistadors);
4. Units that can settle new cities (Conquistador);
5. Policy-unlocked units;
6. Missiles and nukes (planes are allowed);
7. City-State exclusive units;
8. Units that cost strategic resource that the master doesn't have.
In addition, vassal will gift their unique units if their respective unit class is chosen, unless not meeting the above criteria (in which case it falls back to the normal unit).
If no unit can be given (all of the master's units are too advanced for the vassal), vassal randomly picks from all the units it can train, again at equal weight.
Edit 1: Add more restrictions regarding air units, CS units, and strategic units.
Last edited: