Legen
Emperor
- Joined
- Sep 13, 2015
- Messages
- 1,498
Spoiler Austria's current UA :
UA (Habsburg Diplomacy)
+50% rewards from
CS Quests. May arrange
Marriages to Allied CS with
Gold. While at peace with Married CS, gain 75 Resting
Influence, scaling with Era; and +15%
GP generation in the
Capital.
+50% rewards from






Proposal
- Austria's Marriages no longer increase
GP generation.
- Austria's UA now has "Gain 1
Delegate per Marriage".
Spoiler Austria's proposed UA :
UA (Habsburg Diplomacy)
+50% rewards from
CS Quests. May arrange
Marriages to Allied CS with
Gold. While at peace with Married CS, gain 75 Resting
Influence, scaling with Era. Gain 1
Delegate per Marriage.
+50% rewards from





Rationale
Austria has been performing consistently among the top 5 in AI tests. My hypothesis for this is that this civ's high







Spoiler Emperor handicaps, from DifficultyChanges.sql :
SQL:
-- Yield types given for each type of difficulty bonus trigger
INSERT INTO TriggerYields
(HistoricEventType, YieldType)
VALUES
('HISTORIC_EVENT_GREAT_PERSON', 'YIELD_FOOD'),
('HISTORIC_EVENT_GREAT_PERSON', 'YIELD_GOLD'),
SQL:
-- Base amounts by Difficulty Level and Era
INSERT INTO DifficultyBonusAmounts
(HandicapType, EraType, Amount)
VALUES
-- EMPEROR
('HANDICAP_EMPEROR', 'ERA_ANCIENT', 72),
('HANDICAP_EMPEROR', 'ERA_CLASSICAL', 72),
('HANDICAP_EMPEROR', 'ERA_MEDIEVAL', 139),
('HANDICAP_EMPEROR', 'ERA_RENAISSANCE', 304),
('HANDICAP_EMPEROR', 'ERA_INDUSTRIAL', 359),
('HANDICAP_EMPEROR', 'ERA_MODERN', 512),
('HANDICAP_EMPEROR', 'ERA_POSTMODERN', 695),
('HANDICAP_EMPEROR', 'ERA_FUTURE', 906),
This proposal tries to break this cycle by replacing the





Given the expected scope of the change on AI performance, it is hard to predict where Austria will end in relation to other civs. It is likely that next Congress will need more proposals to fine tune this civilization.