LeeS
Imperator
OuroborosOrder's user-name is quite appropriate here. The BuildingClass and Building have the same string for their names, so in essence within the BuildingClasses table the game is being told that the Building-Class has a default building that is itself, and in table Buildings the game is being told that the Building belongs to a Building-Class that is itself.<Type> in BuildingClasses and <BuildingClass> in Buildings should be referencing a buildingclass, not a building. Basically, the code right here is stipulating something along the lines that the building is part of a larger group of itself.
That last sentence didn't make sense... not to the computer, either![]()
Head, eat thy Tail, to infinity!
This is new territory you've discovered here, AW. I bet the CTD was helped along by the game throwing a fit when trying to build the GameInfoTypes for the API
