Thanks to anyone that can answer these:
1. When your units lose strength (3 -> 2 -> 1), will this affect their ability to attack/defend? Or does that only represent unit health?
2. If you choose to display the bar over your units which indicates their chance of winning a fight, does this bar take into account promotions, terrain advantages, etc.?
3. Does gold replace commerce? Is it divided as in Civ III between wealth, science, and happiness?
4. Do you get to choose promotions or are they randomly assigned when you gain experience? If you upgrade a unit with gold, does it keep its promotions?
5. Can you assign wealth/science/happiness distributions at the city level, or only at the civ level?
1. When your units lose strength (3 -> 2 -> 1), will this affect their ability to attack/defend? Or does that only represent unit health?
2. If you choose to display the bar over your units which indicates their chance of winning a fight, does this bar take into account promotions, terrain advantages, etc.?
3. Does gold replace commerce? Is it divided as in Civ III between wealth, science, and happiness?
4. Do you get to choose promotions or are they randomly assigned when you gain experience? If you upgrade a unit with gold, does it keep its promotions?
5. Can you assign wealth/science/happiness distributions at the city level, or only at the civ level?