soren
The Existentialist
- Joined
- Dec 9, 2003
- Messages
- 328
I have a few questions:
first of all, how does this work? DO you play and submit the sav. file if you have a top score?
I looked at the rules, and for some, it seems like it is easy to get away with cheating...is there a way to verifty certain things, is this like a trust thing? For example, for "You may enter a seed number for the map only if you have not used that seed before in the game or the editor for a map with similar settings," how can this be regulated? Or, for instance, you can't know if somebody reloads...
Also, how does score work? Is it added by every turn? average? Also, it seems the longer you stay it, the better your score will be...so am I right to think that to get a good score, you must try to stay in the game while avoiding for yourself, or for an opponant to win. For example, winning by Culture, it is hard to stop yourself if you have a lot of cities with certain imporvments...
DOes map size make much a difference in score. Of course, witha larger map, you can have more people, and cities, and so forth, but is the value of them less?
Finally, can this be done with conquests, or only vanilla and PTW for now?
first of all, how does this work? DO you play and submit the sav. file if you have a top score?
I looked at the rules, and for some, it seems like it is easy to get away with cheating...is there a way to verifty certain things, is this like a trust thing? For example, for "You may enter a seed number for the map only if you have not used that seed before in the game or the editor for a map with similar settings," how can this be regulated? Or, for instance, you can't know if somebody reloads...
Also, how does score work? Is it added by every turn? average? Also, it seems the longer you stay it, the better your score will be...so am I right to think that to get a good score, you must try to stay in the game while avoiding for yourself, or for an opponant to win. For example, winning by Culture, it is hard to stop yourself if you have a lot of cities with certain imporvments...
DOes map size make much a difference in score. Of course, witha larger map, you can have more people, and cities, and so forth, but is the value of them less?
Finally, can this be done with conquests, or only vanilla and PTW for now?