Vorpal+5
Venturing in Erebus
- Joined
- Mar 25, 2008
- Messages
- 658
Hi,
Awesome mod so far! Some questions if you have the patience.
1. Why colony screen has a 2-plots radius, does a building allows exploiting that in a later part of the game?
2. How favorable wind exactly work? Seems it's not a free move each time.
3. I wanted to have more Natives, so I have changed their yieldcost in xml from 100 to 25 (!), but they don't seem to be much more numerous than usual. Did I miss something, like a cost in food?
Awesome mod so far! Some questions if you have the patience.
1. Why colony screen has a 2-plots radius, does a building allows exploiting that in a later part of the game?
2. How favorable wind exactly work? Seems it's not a free move each time.
3. I wanted to have more Natives, so I have changed their yieldcost in xml from 100 to 25 (!), but they don't seem to be much more numerous than usual. Did I miss something, like a cost in food?