A modding question

De Bliksem

Chieftain
Joined
Oct 5, 2018
Messages
8
Hi everyone!

In the past I have modded other games, and for civ V i've started recently. I succesfully added two very basic civs in the game, but I have a question regarding further ideas.

In most XML files of the original game, there is a table at the start of the file. Is it possible to add more of these lines/conditions? (I wanted to make An improvement that grants increasing yields when there are more of this improvement around it, like the moai, but not with culture)
 
In most XML files of the original game, there is a table at the start of the file. Is it possible to add more of these lines/conditions?

Simple answer is no, you're stuck with what the game designers gave you, as that's all the game engine (coded in C++) understands. To further complicate the issue, not all yields work in all of the tables (culture and faith being the two that are work in the least number of tables)
 
Thanks for the quick reply! I was afriad this stuff would be hardcoded.
So I am right to conclude that I cant add an improvement like the moai but with production?
 
4 years ago I could have answered that question off the top of my head … now the best answer is "try it and see"
 
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