Miliowilix
Chieftain
- Joined
- Sep 20, 2016
- Messages
- 2
Reading a preview on the new Civ 6 got me wondering about a play mode that could actually be really cool to implement in the game. I am not a big fan of mods so excuse me if this idea already exists.
When my friends and I play Civ 5 we often take random civs. It is a good choice and a fair one for all, especially if you are not sure at the very beginning how you want to play and what you might expect from others. Unfortunately often you get one of those civs you really wanted to avoid. So that got me thinking.
How about they make a mod, implemented in the game as a starting option, where you start with no civ, just a settler and a unit on a random piece of land, be it the shore, dessert, forest, whatever. Then you play a couple of turns being only able to build scouts (or better hunters or trackers, who can move as fast as scouts but cant attack settlers). After a certain number of turns, lets say up to 20 tops, you get to choose a civ with a recommendation from the AI. From that point on you play a normal game. This would give you a chance to meet your neighbors, plan the right place for your city, explore the map a bit and then choose a good civ. This also makes the whole "building a civilization from scratch" thing a more believable scenario since sometimes I feel that my settlers just fell down from space at the start of the game not knowing anything about the world.
So there you have it. Would anyone try to play a game like this?
When my friends and I play Civ 5 we often take random civs. It is a good choice and a fair one for all, especially if you are not sure at the very beginning how you want to play and what you might expect from others. Unfortunately often you get one of those civs you really wanted to avoid. So that got me thinking.
How about they make a mod, implemented in the game as a starting option, where you start with no civ, just a settler and a unit on a random piece of land, be it the shore, dessert, forest, whatever. Then you play a couple of turns being only able to build scouts (or better hunters or trackers, who can move as fast as scouts but cant attack settlers). After a certain number of turns, lets say up to 20 tops, you get to choose a civ with a recommendation from the AI. From that point on you play a normal game. This would give you a chance to meet your neighbors, plan the right place for your city, explore the map a bit and then choose a good civ. This also makes the whole "building a civilization from scratch" thing a more believable scenario since sometimes I feel that my settlers just fell down from space at the start of the game not knowing anything about the world.
So there you have it. Would anyone try to play a game like this?