A couple of weeks back I got interested in adding some new units to various mods that I played, for my own pleasure. Then I found Fall from Heaven (absolutely amazing mod by the way.) So I played it and found out that there is a dark elf -sort of -race. I was very happy and started adding some units found in these forums and edited their skins a bit with a try out version of photoshop 7.
All went until I started to want a bit more. I added a new terrain type (ashlands *köh*Morrowind*köh*) and it looked kind of nice (just darkened the tundra from vanilla civ 4.) Then I added a salt rice resource there too, but then I noticed that since I had simply copied tundra's base and edited a it bit the areas with ashands were mostly useless. I could have allowed like cottage improvements to be build there, but it didn't look nice.
So I wanted to add a new improvement. I copied the art from tribal village and made it a little darker etc. Then I edited some XML files (below.) But now when I add it to the game I get a heap loads of errors and the red and green face above the cities' names have disappeared. Nothing seems to be wrong on those XML files. The ashcamp is there like any other improvement without any graphical errors or anything visible. Then I removed the new improvement and the errors were gone.. Along with the smiley faces..
I edited the following XML files and the camp is in the game, but the smiley faces are gone:
Art/CIV4ArtDefines_Improvement
Terrain/CIV4ImprovementInfos
Text/CIV4GameText_FFH2
Units/CIV4BuildInfos
Units/CIV4UnitInfos
(Is there any other files that I have to edit to add a new improvement?)
The errors are as follows:
Tag: in info class was incorrect
Current XML file is: Terrain/Civ4ImprovementInfos.cml
(That comes four(4) times)
I don't know if this has something to do with the mod or something. And also if it is considered evil here to edit mods for my own use or something like that I am very sorry.
All went until I started to want a bit more. I added a new terrain type (ashlands *köh*Morrowind*köh*) and it looked kind of nice (just darkened the tundra from vanilla civ 4.) Then I added a salt rice resource there too, but then I noticed that since I had simply copied tundra's base and edited a it bit the areas with ashands were mostly useless. I could have allowed like cottage improvements to be build there, but it didn't look nice.
So I wanted to add a new improvement. I copied the art from tribal village and made it a little darker etc. Then I edited some XML files (below.) But now when I add it to the game I get a heap loads of errors and the red and green face above the cities' names have disappeared. Nothing seems to be wrong on those XML files. The ashcamp is there like any other improvement without any graphical errors or anything visible. Then I removed the new improvement and the errors were gone.. Along with the smiley faces..
I edited the following XML files and the camp is in the game, but the smiley faces are gone:
Art/CIV4ArtDefines_Improvement
Terrain/CIV4ImprovementInfos
Text/CIV4GameText_FFH2
Units/CIV4BuildInfos
Units/CIV4UnitInfos
(Is there any other files that I have to edit to add a new improvement?)
The errors are as follows:
Tag: in info class was incorrect
Current XML file is: Terrain/Civ4ImprovementInfos.cml
(That comes four(4) times)
I don't know if this has something to do with the mod or something. And also if it is considered evil here to edit mods for my own use or something like that I am very sorry.
