Mylon said:Well, I didn't intend those ideas to apply to the domestic advisor, but since you seem to have a good handle on the interface...
As for the bottom center, I'm not sure if that's accessible when the city prompts me on what to build (so I could ignore the popup). That could save me time.
Also, there was another mod I saw a while back (at least, I'm pretty sure it was a mod). It added commerce/yield icons next to the religion icons to identify a city as a top producer. So a beaker would tell you that city is your best research city. Do you think you could reproduce this?
Ah, ok. I understand. The build menu is unfortunately in another section of the code, so there isn't much crossover with the DAdvisor.
I see what you're talking about with the city prompts, but again it's somewhere else

For the third thing do you mean on the world map itself? If so, I haven't the slightest clue where to begin (though the top research, gold and production are already on the map). If you mean in the Domestic Advisor, it's already there. Just do a sort

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