A UU for every Age?

dylanhatesyou

Warlord
Joined
Jan 22, 2004
Messages
115
I think a new UU system should be implimented. I started thinking about this when someone posted about a crappy American Civ UU. So I was thinking, although there are some definite holes to fill (historical inaccuracies), there should be a UU for every age.

Example:

America:

Ancient - ?
Medival - Minutemen
Industrial - US Marine
Modern - F16

Germany:
Ancient : some sort of barbarian warrior?
Medival : Hessian Mercenary? maybe Polish cavalry?
Industrial: Panzer
Modern: not sure


Etc. Any ideas?
 
Verry difficult, Some civ's didn't even make it through two ages.
PS. Why do you think the Germans were Barbarians?
 
So first, there are too less units to give every civ a uu in every age. This would lead to the fact that you only see uu's... :rolleyes: But I would agree with you if the uu could also be worse than the normal ones. That would give more flavor to the game.

but second, why do we want to have these four ages, I dislike them!

mfG mitsho
 
Can't be done in a balanced manner since some civs are not around anymore. What would the Aztec's modern unit be? If you don't give them something, it hinders those civs.. if you randomly give them something, it kills the whole historical perspective.

Also, why would Germany get the Polish Calvaly as a UU, I would assume that should go to the Poles who I hope are in Civ 4, but we shall not go into that here.
 
Maybe then have a unique-unit system based on who gets to a technology first? Like say someone gets to Synthetic Fibers first, they could get an M1A2 Abrams tank, whereas everyone else would get a Modern Armor. Not for every tech, just certain ones. Like nuclear power, everyone could get a nuc sub that carries a tactical nuke, but whoever got it first could carry a cruise missile or two, also.
 
Germans UUs:

Ancient: Arminius Warriors
Medieval: Hessian Mercenary
Industrial: Panzer
Modern: Leopard II

America:
Ancient: none (these UUs will be historical)
Medieval: Pioneer (settler unti that can fight but only against "barbarians")
Industrial: US Marine
Modern: F16

India
Ancient: Arjuna Archers
Medieval: War Elephants (something better than current one)
Industrial: Sepoys or Ghurkas
Modern: none

who knows, just ideas on my part. More UUs would be nice though
 
UUs for every age would be nice, but how would you figure out what the Persians or Babylonians or Vikings would have in the modern age if they made it that far? It would just be speculation. Although I suppose you could go by their historical strengths and run with it from there...
 
Similarly, what would America have in Ancient/Medieval periods? :p

I don't like UU, they are silly. Look at India which can build War Elephants when it has no ivory and is based on a tundra.. or the land-locked English who never see an ocean.. :crazyeye:

There should be a UU for every age, and the first civ to get that UU is the only one which may build it (like a wonder)... that would be better!! You are supposed to be rewriting history, not cloning it :)
 
Rise of Nations already does this IIRC. Do we want Civ to just a turn-based RoN?
 
Never played RoN.

I want the games I play to be the best. The fact that MS Windows relies on a mouse input, doesn't make it a Macintosh ;)
 
If there are too many UUs they stop being special. I think there should be at most 2.
 
One is quite enough. They already had to grasp at straws to find even one UU for some of the civs (Enkidu Warrior my foot!), and too few of the civs have existed through all four eras. As has been pointed out, there aren't any useful options for, say, an ancient American UU, or a modern Carthaginian UU. And it would be highly unsatisfactory to only assign UUs for the eras in which each individual civ existed. Some would be stuck with one, and others would get as many as four. That would imbalance the game way too much for my tastes.

And aside from all that, the last thing we need is two dozen different variations on the Tank just so everybody can have a modern UU. That's way too much detail for the epic game, and the stats and abilities couldn't possibly be different enough among them all to justify it.
 
I understand how hard it would be giving modern Aztecs or Ancient Americans a UU. I think though, still, that each Civ should get 2 UU's. Maybe it could be two UU's in one age, or whatever. An ancient and a modern, or whatever combo would work best.

I think another reason why I want more UU's is because I hate how homogenized all the Civ armies are. I at least think different culture groups and/or civs should have different looking(but statistically identical) units. Did Russian infantry look the same as Egyptian infantry? As American infantry?

No.
 
Well, that is just a difference in graphics. If you take a look at DyP, they have taken care of that to some extent.

But if you take a step back and look at the military forces of all of the countries here on earth, the ones that are technologically equal dont look all that different.
 
i thought about this once, and its extraordinarly difficult. ur looking at the easy ones. try finding a UU for every age with iriquois, babylonia, dutch, persia, mongols... the reason RoN could have many UU's was because there r more ages. the UU's of most civs in that game are clustered together, age-wise. theres no civs in RoN that have UU's for ancient, medieval, industrial, and modern ages (which r all in the game) because its simply too difficult to think of enough
 
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