A world without marble

If you play smaller maps with many civs placed on it you often are lacking in horses, stone, and copper. The game finds it more important to place oil and iron resources. so it neglects these other strategic resources. the only reason I can find for plenty of marble but little stone is that marble comes first in the xml file. Also sugar and wine are often missing as far a luxury type resources. This is almost certainly because they come last in the xml file.

I wish I know how to adjust the values better to get better maps but I haven't found the right mix yet...
 
Once I was playing a Standard Continents Noble map with no copper anywhere on my continent until about 1800 when it randomly popped in one of my mines. Weird. Is it my imagination or is copper more rare than iron?
 
I played a great desert map (I think) with only 3 oil sources..all inside the Greeks territory. So I got an alliance against them, and took the oil....only facing one tank. Then....the large Chinese/Mongol alliance had the only aluminum. :( I traded for about 300gpt....until they invaded and tried to take some oil away. They took a city...but on the last turn of the game...won anyway...

That was a very interesting game....
 
You know whats funny? Im playing a huge map i beileve has no stone but does have marble. I havent seen any stone on the map and im in the industrial ages.

Just the otherside of the coin in your dillemma.
 
mcnich said:
Is it my imagination or is copper more rare than iron?

I think that's a map-specific issue. On some maps, some resources are simply morre plentyful than others.

Xanikk999 said:
You know whats funny? Im playing a huge map i beileve has no stone but does have marble. I havent seen any stone on the map and im in the industrial ages.

Just the otherside of the coin in your dillemma.

Your map should have opened a trade route to mine. Or were you running mercantilism? :(
 
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