AA units. How many tiles do they cover?

Lonkut

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Do the AA units protect only the tile they are in? Can they attack air units that are on rute to their targets, that are performing an air superiority mission, or when they are performing a recon mission? If they protect only the tile they are in, can I change it?
 
I've seen units on air superiority missions engage bombers that were attacking targets within their base city's radius-my guess is that their umbrella extends over the full 21 tiles a city can work, or at least over those tiles that are currently being worked and/or have friendly ground units in them, but I'm not sure how this works when they are stationed at airfields. I've never seen flak, mobile SAMs, naval units, or SAM missile batteries engage aircraft that did not attack the tile they occupied. In order for them to really have a ZOC affecting aircraft, I think the game would have to have a feature that allowed you to plot a course for your air missions (after all, if your aircraft has the range, you could fly around the offending unit's ZOC to arrive at your target unmolested), which seems like it would be annoyingly complicated for game play, and we all know the AI wouldn't be any good at it. I've yet to see a recon mission be intercepted, and I've undertaken enough of them that good luck doesn't seem an adequate explanation, so I believe there is no interception risk here.

I've yet to have a situation where an enemy city/airfield is close enough to mine to have a fighter conducting air superiority in the same area as one of mine, so I'm not sure on this one-certainly merits some experimentation.
 
In my experience AA does only defend the tile they are in.
However, figters on AS mission defend more than the city they are in and its radius. It seems that they can intercept anywhere within their normal range (I think 8 tiles for fighters in every direction). If I got it right so far, they initiate an airfight with the first possible target, but not necessarily shooting it down or bein shot down. They can only intercept nce per turn it seems. Dunno about other than (precision-)bombing missions, haven´t ever been intercepted there or intercepted myself.
AA units seem to be able to defend multiple times in a round, i.e. if a city is attacked by 10 bombers a single AA stationed there can shoot down a couple of them.
How exactly the chances work for intercepting/AAing/killing/damaging I dont know.
 
AA defends only if its own tile is being bombed. Up to 4 AA units will have an affect; to get the true AA strength, divide its strength by TEN (i.e., flack strength is 0.2, mobile sam is 0.4).

Air Superiority missions' area of influence is 1/2 the fighter's range (3 for fighters, 4 for jet fighters). They do not intercept bombers enroute because flight paths are not calculated -- there is only the airbase and the target.
 
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