It kind of bugs me that Hidden Nationality, a promotion that should protect units, actually serves to make it so they can be attacked by everyone, including allies. I just had one of my allies killing my Nightwatch in my city. WTH?
This is because what Hidden Nationality does is makes the unit look like a barbarian. Would it be possible to instead make it look like... another civilization? Like a "disguise" feature that'd let you pick what civ you wanted the unit to masquarade as? And that civ could attack one of these units if discovered, but everyone but that civ would think it's actually theirs and treat it accordingly.
Probably not possible, just shooting it out there. It just seems pretty useless to have a promotion that just makes your units get killed by allies.
This is because what Hidden Nationality does is makes the unit look like a barbarian. Would it be possible to instead make it look like... another civilization? Like a "disguise" feature that'd let you pick what civ you wanted the unit to masquarade as? And that civ could attack one of these units if discovered, but everyone but that civ would think it's actually theirs and treat it accordingly.
Probably not possible, just shooting it out there. It just seems pretty useless to have a promotion that just makes your units get killed by allies.