This scenario is actually a alot of fun, and I've spent actually an entire week playing it--I haven't even had a 'real' game yet, I've only been doing this single scenario--but there are three things I am generally annoyed with on this scenario.
Could someone maybe edit the scenario to remove some worker abilities, pillaging--except for those done by planes--AND especially barbarians?
The reason for the first is that usually by the year 1942 turkey and spain suddenly declare war on someone. I don't remember spain declaring war on the allies and taking over libya being in the history books. I also don't remember Turkey declaring war on the Third Riech and marching into athens. The reason for this comes from the fact that both Turkey and Spain have the best land on the entire map--aside maybe from the Third Riech--and quickly, due to the workers ability to make farms and towns, become the most powerful countries in the game. This is asinine in my opinion. In history Spain and Turkey were mostly just neutral countries that stood there, not world powers that suddenly swept down into Africa guns a blazing. Also by the year 1942 usually, the third reich and italy, due to their isolated position, end up having a landscape of towns. This gives them such an incredible amount of power that it is nearly impossible to make the attack on siciliy near the time it actually happened--in one game, with my best efforts, it didn't happen until late 1944, and even then I failed. (And I won't even mention the worker stuff Vichy France did that resulted in a world power only beat by Spain!)
So if you're going to edit the workers, just give them the ability to create mines, roads, railways, those oil things, farms, winaries, and pasters. This will allow you to still have fun with pillaging and resource mining, but it won't allow you to fill your landscape up with towns to such a scale as to make the balance very off toward the end--having an entire continent full of towns is a very powerful thing. It also will prevent the deadly rise of spain and turkey as world powers toward the end--due to the now present money handicap which comes from having no towns-- since their sudden delcarations of war are VERY annoying.
The reason for the first second is it is a pain when those on my team--the AI is somewhat stupid, still--runs into enemy territory, pillages the landscape to hell, and makes making an effective attack or defense by me--I am usually the one leading ALL of the attacks--almost impossible. I wish I could tell them 'Don't pillage the roads, damnit!' so I wouldn't have so much handicaps later on. Airplane pillages are fine though since that can't destroy road systems.
The third is obvious. There are small areas on the map not owned by any country--such as south of Vichy France--and powerful barbarians kept appearing from there, foiling attacks and defenses on both sides, and generally ruining the entire assault on Vichy France. Just do away with the barbarians completely please.
I kept having to go into world builder to keep an even balance on my later games, such as destroying towns, neutralizing Turkey/Spain, and destroying the barbarians. But personally it was a nusance doing so, and the AI also became very handicapped since it kept trying to reverse my changes. If someone can somehow make these changes, I'd much appreciate it
*edit* Thought you could also change other things. Just make it so Spain and Turkey remain realitively distant trading partners, and countries from both sides--vichy france especially--are given some kind of handicap to prevent them from having a stupdily big army. I'll admit that Germany, the allies--america--and maybe Britian shouldn't have strong handicapes, but Italy, Vichy France, and Free France, shouldn't have so much incredible power. I remember the later battles in Africa between Britian and Rommel, basically. In the game it was between Britian and Vichy France. Germany actually didn't seem to do much. (Also on another note, and this may be a bug. I remember one of the civics saying that there would be NO war wariness, but this doesn't seem to happen, and usually by 1943 all my cities are rioting, and so is the other side.)
Could someone maybe edit the scenario to remove some worker abilities, pillaging--except for those done by planes--AND especially barbarians?
The reason for the first is that usually by the year 1942 turkey and spain suddenly declare war on someone. I don't remember spain declaring war on the allies and taking over libya being in the history books. I also don't remember Turkey declaring war on the Third Riech and marching into athens. The reason for this comes from the fact that both Turkey and Spain have the best land on the entire map--aside maybe from the Third Riech--and quickly, due to the workers ability to make farms and towns, become the most powerful countries in the game. This is asinine in my opinion. In history Spain and Turkey were mostly just neutral countries that stood there, not world powers that suddenly swept down into Africa guns a blazing. Also by the year 1942 usually, the third reich and italy, due to their isolated position, end up having a landscape of towns. This gives them such an incredible amount of power that it is nearly impossible to make the attack on siciliy near the time it actually happened--in one game, with my best efforts, it didn't happen until late 1944, and even then I failed. (And I won't even mention the worker stuff Vichy France did that resulted in a world power only beat by Spain!)
So if you're going to edit the workers, just give them the ability to create mines, roads, railways, those oil things, farms, winaries, and pasters. This will allow you to still have fun with pillaging and resource mining, but it won't allow you to fill your landscape up with towns to such a scale as to make the balance very off toward the end--having an entire continent full of towns is a very powerful thing. It also will prevent the deadly rise of spain and turkey as world powers toward the end--due to the now present money handicap which comes from having no towns-- since their sudden delcarations of war are VERY annoying.
The reason for the first second is it is a pain when those on my team--the AI is somewhat stupid, still--runs into enemy territory, pillages the landscape to hell, and makes making an effective attack or defense by me--I am usually the one leading ALL of the attacks--almost impossible. I wish I could tell them 'Don't pillage the roads, damnit!' so I wouldn't have so much handicaps later on. Airplane pillages are fine though since that can't destroy road systems.
The third is obvious. There are small areas on the map not owned by any country--such as south of Vichy France--and powerful barbarians kept appearing from there, foiling attacks and defenses on both sides, and generally ruining the entire assault on Vichy France. Just do away with the barbarians completely please.
I kept having to go into world builder to keep an even balance on my later games, such as destroying towns, neutralizing Turkey/Spain, and destroying the barbarians. But personally it was a nusance doing so, and the AI also became very handicapped since it kept trying to reverse my changes. If someone can somehow make these changes, I'd much appreciate it

*edit* Thought you could also change other things. Just make it so Spain and Turkey remain realitively distant trading partners, and countries from both sides--vichy france especially--are given some kind of handicap to prevent them from having a stupdily big army. I'll admit that Germany, the allies--america--and maybe Britian shouldn't have strong handicapes, but Italy, Vichy France, and Free France, shouldn't have so much incredible power. I remember the later battles in Africa between Britian and Rommel, basically. In the game it was between Britian and Vichy France. Germany actually didn't seem to do much. (Also on another note, and this may be a bug. I remember one of the civics saying that there would be NO war wariness, but this doesn't seem to happen, and usually by 1943 all my cities are rioting, and so is the other side.)