dreadknought
timelord
AMERICAN CIVIL WAR by PROCIFICA (developer-creation-design)
ROCOTEH listed AS co-creater of American Civil War-and creater of ACW 3.9 C3C
ACW is supported by scenario team Rocoteh,The Last Conformist, Misfit_Travel and Noldodan.
This is a tweaked version (with permission) of the ACW scenario that changes the Victory Conditions to (VICTORY POINTS) and is NOT as accurate as the original version.
ALL CREDIT for units-maps-concepts-belong to the original team.I have simply changed the rules and tweaked some units and enhanced certain structures for conquests.
I will not be able to list all changes-enhancements but I will list the basics and add to this as I can.
INSERT----One small flaw is that Great Leader names (corrected)
**Culture Victory is allowed but cannot be met**
**This version is played as the SOUTH**
**The North is enhanced (better than normal games)**
**300000 VICTORY POINTS wins the game**
**The North has 15 victory locations(25pts per turn)**
**The South has 11 victory location(25pts per turn)**
**One unclaimed (not in a city) victory point in the west(25pts per turn)
**Each taken city scores 20 points**
**UNITS score at approx 90percent of their shield value**
**The North is ENHANCED**and unplayable in this tweaked version
**SOME UNITS**are built by structures only at a pre-set rate with a Union advantage
SPECIAL NOTE-this tweaked version is MUCH HARDER and for Exp. players only. Feel free to post scores later in the thread. Please note any changes you made(if any) and how aggressive you set the AI.
MORE detailed info......pending
NOTE----DOWNLOAD THE ZIP FILE INTO YOUR CONQUEST SCENARIO FOLDER (or extract to)-AND it will show up under CIV CONTENT not the scenario screen. Will need to have ACW 3.9 CSA installed prior as far as I know.
ROCOTEH listed AS co-creater of American Civil War-and creater of ACW 3.9 C3C
ACW is supported by scenario team Rocoteh,The Last Conformist, Misfit_Travel and Noldodan.
This is a tweaked version (with permission) of the ACW scenario that changes the Victory Conditions to (VICTORY POINTS) and is NOT as accurate as the original version.
ALL CREDIT for units-maps-concepts-belong to the original team.I have simply changed the rules and tweaked some units and enhanced certain structures for conquests.
I will not be able to list all changes-enhancements but I will list the basics and add to this as I can.
INSERT----One small flaw is that Great Leader names (corrected)
**Culture Victory is allowed but cannot be met**
**This version is played as the SOUTH**
**The North is enhanced (better than normal games)**
**300000 VICTORY POINTS wins the game**
**The North has 15 victory locations(25pts per turn)**
**The South has 11 victory location(25pts per turn)**
**One unclaimed (not in a city) victory point in the west(25pts per turn)
**Each taken city scores 20 points**
**UNITS score at approx 90percent of their shield value**
**The North is ENHANCED**and unplayable in this tweaked version
**SOME UNITS**are built by structures only at a pre-set rate with a Union advantage
SPECIAL NOTE-this tweaked version is MUCH HARDER and for Exp. players only. Feel free to post scores later in the thread. Please note any changes you made(if any) and how aggressive you set the AI.
MORE detailed info......pending
NOTE----DOWNLOAD THE ZIP FILE INTO YOUR CONQUEST SCENARIO FOLDER (or extract to)-AND it will show up under CIV CONTENT not the scenario screen. Will need to have ACW 3.9 CSA installed prior as far as I know.