I voted no - not because I do not want any yield or bonus to be added, but because I felt it would be too much to add a dozen or more.
WtP already has far more yields and bonus resources than the original game or the predecessor mods and is not easy to get into for a first player for all the options and different goods and their effects, e.g. on health
In a 2plot game cities cover so much land that they would better be described as colonies (e.g. Virginia instead of Richmond) and can produce more than enough food in the areas of early colonization. Even settling around deserts becomes more easy if you can use 2 instead of 1 plots to get that saltresource that currently only exists in deserts far away from the East Coast. Adding more bonus resources (e.g. in deserts we already had oasis for the occasional bit of more food) in addition to using 2plot generally would mean that the need to transport food to cities with few arable land might be diminished or vanish completely which should not happen (e.g in deserts or mountain ranges only villages of a few colonists should be viable, cities only with food imported from towns in lush areas).
WtP already has far more yields and bonus resources than the original game or the predecessor mods and is not easy to get into for a first player for all the options and different goods and their effects, e.g. on health
In a 2plot game cities cover so much land that they would better be described as colonies (e.g. Virginia instead of Richmond) and can produce more than enough food in the areas of early colonization. Even settling around deserts becomes more easy if you can use 2 instead of 1 plots to get that saltresource that currently only exists in deserts far away from the East Coast. Adding more bonus resources (e.g. in deserts we already had oasis for the occasional bit of more food) in addition to using 2plot generally would mean that the need to transport food to cities with few arable land might be diminished or vanish completely which should not happen (e.g in deserts or mountain ranges only villages of a few colonists should be viable, cities only with food imported from towns in lush areas).