New modder, working on a mod to make specialists more useful and dynamic.
I'd like to have certain techs increase specific specialist yields, the same way some techs buff improvement yields. Turns out there is no built-in table to do this, so I'm looking to learn how to create one if that's possible.
Improvement buffs use a table called Improvement_TechYieldChanges. I'd like to create the same table, but have it select SpecialistType instead of ImprovementType. How would I go about doing this? (Really hoping the answer is not, "you need DLL")
If there isn't a way to do this, the only (much less elegant) workaround I can think of is to create national wonders that buff specialists, because there is a Building_SpecialistYieldChanges table. I'd appreciate any other suggestions.
I'd like to have certain techs increase specific specialist yields, the same way some techs buff improvement yields. Turns out there is no built-in table to do this, so I'm looking to learn how to create one if that's possible.
Improvement buffs use a table called Improvement_TechYieldChanges. I'd like to create the same table, but have it select SpecialistType instead of ImprovementType. How would I go about doing this? (Really hoping the answer is not, "you need DLL")
If there isn't a way to do this, the only (much less elegant) workaround I can think of is to create national wonders that buff specialists, because there is a Building_SpecialistYieldChanges table. I'd appreciate any other suggestions.