Additional Civilizations (by DJSHenninger)

I can't imagine any of them conflict with Serbia. Dusan's Serbia grants a free unit when founding a City, through a dummy building, so perhaps somehow one of these mods/updates tamper with any of those attributes. I didn't copy/paste anything from Serbia for Byzantium. I'll try to figure out what's wrong, if I don't forget, and if I have some time.

Well, I did alter one policy in Reform and Rule that creates a dummy building when founding a city. I copied over one effect to a different policy. Maybe I screwed up somehow? This is the relevant xml file.

Code:
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 5/30/2012 12:08:32 PM -->
<GameData>
	<Policies>
		<Update>
			<Set GridX="3"
				 GridY="1"
				 PortraitIndex="9"
				 IconAtlas="POLICY_ATLAS"
				 IconAtlasAchieved="POLICY_A_ATLAS" />
			<Where Type="POLICY_TRADE_UNIONS" />
		</Update>
	</Policies>
	<Units>
		<Update>
			<Set PolicyType="" />
			<Where Type="UNIT_GERMAN_LANDSKNECHT"
				   PolicyType="POLICY_TRADE_UNIONS" />
		</Update>
	</Units>
	
	<BuildingClasses>
		<Row>
			<Type>BUILDINGCLASS_MOUNT_OF_PIETY</Type>
			<DefaultBuilding>BUILDING_MOUNT_OF_PIETY</DefaultBuilding>
			<Description>TXT_KEY_BUILDING_MOUNT_OF_PIETY</Description>
		</Row>
	</BuildingClasses>
	<Buildings>
		<Row>
			<Type>BUILDING_MOUNT_OF_PIETY</Type>
			<BuildingClass>BUILDINGCLASS_MOUNT_OF_PIETY</BuildingClass>
			<Cost>-1</Cost>
			<NeverCapture>true</NeverCapture>
			<NukeImmune>true</NukeImmune>
			<IconAtlas>BW_ATLAS_1</IconAtlas>
			<PortraitIndex>19</PortraitIndex>
			<Description>TXT_KEY_BUILDING_MOUNT_OF_PIETY</Description>
			<Help>TXT_KEY_BUILDING_MOUNT_OF_PIETY_HELP</Help>

			<TradeRouteLandDistanceModifier>50</TradeRouteLandDistanceModifier>
			<TradeRouteLandGoldBonus>400</TradeRouteLandGoldBonus>
		</Row>
	</Buildings>
	<Policy_BuildingClassYieldModifiers>
		<Row>
			<PolicyType>POLICY_TRADE_UNIONS</PolicyType>
			<BuildingClassType>BUILDINGCLASS_CARAVANSARY</BuildingClassType>
			<YieldType>YIELD_GOLD</YieldType>
			<YieldMod>25</YieldMod>
		</Row>
		<Row>
			<PolicyType>POLICY_TRADE_UNIONS</PolicyType>
			<BuildingClassType>BUILDINGCLASS_MINT</BuildingClassType>
			<YieldType>YIELD_GOLD</YieldType>
			<YieldMod>25</YieldMod>
		</Row>
		<Row>
			<PolicyType>POLICY_TRADE_UNIONS</PolicyType>
			<BuildingClassType>BUILDINGCLASS_STOCK_EXCHANGE</BuildingClassType>
			<YieldType>YIELD_GOLD</YieldType>
			<YieldMod>17</YieldMod>
		</Row>
	</Policy_BuildingClassYieldModifiers>
	<Policy_PGB_FreeBuildingClass>
		<Row>
			<PolicyType>POLICY_TRADE_UNIONS</PolicyType>
			<BuildingClassType>BUILDINGCLASS_MOUNT_OF_PIETY</BuildingClassType>
		</Row>
	</Policy_PGB_FreeBuildingClass>

	<Policy_PrereqPolicies>
		<Delete PrereqPolicy="POLICY_TRADE_UNIONS" />
		<Row>
			<PrereqPolicy>POLICY_TRADE_UNIONS</PrereqPolicy>
			<PolicyType>POLICY_PROTECTIONISM</PolicyType>
		</Row>
		<Row>
			<PrereqPolicy>POLICY_TRADE_UNIONS</PrereqPolicy>
			<PolicyType>POLICY_MERCANTILISM</PolicyType>
		</Row>
	</Policy_PrereqPolicies>

	<Policy_Flavors>
		<Delete PolicyType="POLICY_TRADE_UNIONS" />
		<Row>
			<PolicyType>POLICY_TRADE_UNIONS</PolicyType>
			<FlavorType>FLAVOR_GOLD</FlavorType>
			<Flavor>20</Flavor>
		</Row>
	</Policy_Flavors>

	<Language_en_US>
		<Update>
			<Where Tag="TXT_KEY_POLICY_TRADE_UNIONS_HELP" />
			<Set Text="[COLOR_POSITIVE_TEXT]Trade Unions[ENDCOLOR][NEWLINE][ICON_BULLET]+50% Range for land trade routes.[NEWLINE][ICON_BULLET]+4 [ICON_GOLD] Gold from land trade routes.[NEWLINE][ICON_BULLET]+25% [ICON_GOLD] Gold from Caravansaries and Mints.[NEWLINE][ICON_BULLET]+17% [ICON_GOLD] Gold from Stock Exchanges." />
		</Update>
	</Language_en_US>

	<Language_RU_RU>
		<Update>
			<Where Tag="TXT_KEY_POLICY_TRADE_UNIONS_HELP" />
			<Set Text="[COLOR_POSITIVE_TEXT]&#1058;&#1086;&#1088;&#1075;&#1086;&#1074;&#1099;&#1077; &#1089;&#1086;&#1102;&#1079;&#1099;[ENDCOLOR][NEWLINE][ICON_BULLET]+25% [ICON_GOLD] &#1079;&#1086;&#1083;&#1086;&#1090;&#1072; &#1086;&#1090; &#1082;&#1072;&#1088;&#1072;&#1074;&#1072;&#1085;-&#1089;&#1072;&#1088;&#1072;&#1077;&#1074; &#1080; &#1084;&#1086;&#1085;&#1077;&#1090;&#1085;&#1099;&#1093; &#1076;&#1074;&#1086;&#1088;&#1086;&#1074;.[NEWLINE][ICON_BULLET]+17% [ICON_GOLD] &#1079;&#1086;&#1083;&#1086;&#1090;&#1072; &#1086;&#1090; &#1073;&#1080;&#1088;&#1078;." />
		</Update>
	</Language_RU_RU>

	<Language_ES_ES>
		<Update>
			<Where Tag="TXT_KEY_POLICY_TRADE_UNIONS_HELP" />
			<Set Text="[COLOR_POSITIVE_TEXT]Sindicatos[ENDCOLOR][NEWLINE][ICON_BULLET]+25% de [ICON_GOLD] Oro de las Caravanserais y Cecas.[NEWLINE][ICON_BULLET]+17% de [ICON_GOLD] Oro de las Bolsas." />
		</Update>
	</Language_ES_ES>
</GameData>
 
Well, I did alter one policy in Reform and Rule that creates a dummy building when founding a city. I copied over one effect to a different policy. Maybe I screwed up somehow? This is the relevant xml file.

I definitely don't recognise this bit:

Code:
<Policy_PGB_FreeBuildingClass>
		<Row>
			<PolicyType>POLICY_TRADE_UNIONS</PolicyType>
			<BuildingClassType>BUILDINGCLASS_MOUNT_OF_PIETY</BuildingClassType>
		</Row>
	</Policy_PGB_FreeBuildingClass>

I don't think "Policy_PGB_FreeBuildingClass" exists.
 
Another issue with Justinian. The silk event didn't give me a silk. I figured the graphic just didn't show up so I clicked on strategic view and the game crashed.
 

Attachments

Wasn't Samuel the leader of Macedonia?

That would explain his decisions... Which talk about his old capital Skopje..
(Or I'm confused)
 
I seemed to be having some issues with the most recent version of Justinian, specifically with his UB and Decisions. I didn't get a Victory mosaic upon the construction of the UB in his capital, and thus couldn't generate the Column of Justinian.

The Decision regarding the Corpus Juris Civilis seemed to give me an insane boost to Faith generation (to 625 a turn) as opposed to the 33% bonus, I also did not receive the free policy. Just let me know which logs would help and I'll be happy to provide.

Looking forward to seeing the rest of your civs updated, as I really enjoy the Culture/Production based playstyle of Justinian
 
I seemed to be having some issues with the most recent version of Justinian, specifically with his UB and Decisions. I didn't get a Victory mosaic upon the construction of the UB in his capital, and thus couldn't generate the Column of Justinian.

The Decision regarding the Corpus Juris Civilis seemed to give me an insane boost to Faith generation (to 625 a turn) as opposed to the 33% bonus, I also did not receive the free policy. Just let me know which logs would help and I'll be happy to provide.

Looking forward to seeing the rest of your civs updated, as I really enjoy the Culture/Production based playstyle of Justinian

Thanks, I'll look into this! I never had any problems with getting the Victory Mosaic in the Capital, so that might be an issue. And I'll take a look at the Decisions, it's probably on me. I'll let you know if I need any logs.
 
With the Byzantine split enabled, I've experienced the Rumney Wine resource sometimes spawning as a normal luxury resource at the beginning of the game. While playing on an Earth map, it was the primary luxury around my capital.

Thanks for the report. Do you have the version of October 20th?

And can I see your logs (Lua and Database), from a game where the Rumney Wine actually spawned?

Because, according to my logs, Rumney Wine wasn't even considered when distributing the Luxury Resources. Perhaps related to certain YnAEMP settings, or my changes didn't work, but it's hard to confirm whether I've actually succeeded.
 
Um, how do you get logs? I've never done that before, so I have no idea where to begin. I still have the game in question though, so it should be easy to get the logs from it once I know how to.

See this tutorial: http://forums.civfanatics.com/showthread.php?t=487482

I'm not sure if you can still get the necessary logs, though, if you haven't enabled the logging system beforehand. I assume you do have the latest version of the mod, then?
 
Something is wrong with Justinian's Decision "Write the Corpus Juris Civilis," unless I'm supposed to be earning over a million faith per turn:

Spoiler :
attachment.php
 
Something is wrong with Justinian's Decision "Write the Corpus Juris Civilis," unless I'm supposed to be earning over a million faith per turn:

Spoiler :
attachment.php

yeah the same with me

I know, if you scroll up, it's been reported already ;) I'm currently working on some other bugs/changes, and then I'll update it.

More importantly, did you get a Victory Mosaic in the Capital and conquered Cities?

Ah, never mind about the Rumney Wine bug. Looks like I hadn't upgraded to the latest version of the mod yet.

Ah, let me know if it happens anyway :)
 
What is that? I do not think I get it

Constructing Justinian's UB in the Capital should get you a Victory Mosaic, which is another building, which is in turn used to construct the Column of Justinian.
 
Back
Top Bottom