Papa Lazarou
you're my wife now dave!
Do you think Diplomacy is advanced enough? what do you think could/should be added in order to make the game more emersive/fun?
personally i think civ3 took a major step back as far as diplomacy's concerned compared to SMAC.
here are some things i think they shouldve included (a few were available in SMAC before
)
1) i think you should be able to ask 'Civ A' to stop the war with 'Civ B' or vice versa.
2) i think you should be able to give or sell military units to another civ. this happened in WW2 with old american frigates for british bases/territory and could be programmed the same way the workers can be sold now maybe.
3) you should be able to co-ordinate attacks with an ally ie. you strike here and i'll strike here ala SMAC.
4) i think you should be able to ask/demand to send in 'observers' which basically allow you to see whats going on in the civ's territory for 20 turns. may be especially useful if you want to keep check on those pesky zulu's troop/nuke movements if you suspect retaliation after whooping them! also could possibly be linked with the UN great wonder where you could be able to have UN international observers in all the other civ's territories after you built it.
off topic but i think mutual protection pacts should be fixed too so that they only work if your partner is <B>not</B> the aggressor and also the UN vote should be reworked and made more like SMAC's where you need a 1/3(?) majority and you can choose not to accept the vote which means all the civs that did will gang up against you to 'convert' you to their way of thinking (pleeeease firaxis!!)
please add your suggestions/comments!

(edited for typo)
personally i think civ3 took a major step back as far as diplomacy's concerned compared to SMAC.
here are some things i think they shouldve included (a few were available in SMAC before

1) i think you should be able to ask 'Civ A' to stop the war with 'Civ B' or vice versa.
2) i think you should be able to give or sell military units to another civ. this happened in WW2 with old american frigates for british bases/territory and could be programmed the same way the workers can be sold now maybe.
3) you should be able to co-ordinate attacks with an ally ie. you strike here and i'll strike here ala SMAC.
4) i think you should be able to ask/demand to send in 'observers' which basically allow you to see whats going on in the civ's territory for 20 turns. may be especially useful if you want to keep check on those pesky zulu's troop/nuke movements if you suspect retaliation after whooping them! also could possibly be linked with the UN great wonder where you could be able to have UN international observers in all the other civ's territories after you built it.
off topic but i think mutual protection pacts should be fixed too so that they only work if your partner is <B>not</B> the aggressor and also the UN vote should be reworked and made more like SMAC's where you need a 1/3(?) majority and you can choose not to accept the vote which means all the civs that did will gang up against you to 'convert' you to their way of thinking (pleeeease firaxis!!)

please add your suggestions/comments!


(edited for typo)