During a diplomatic discussion, the advisor ought to give useful information about the civ and deal in question. For instance, if Spain is asking for an alliance against England, the advisor should compare all the armies in question - mine, Spain's and England's; say whether there be anyone else involved in the war ('Sir, Germany and France have mutual protection pacts with England. I don't think our forces could handle them all.'); actually give an opinion ('Prime Minister! What are you doing? Do you want to have all our people killed?').
Also, during a trade negotiation, the advisor should say whether or not the trade in question would be wise according to a preset market value, which the AI would generally follow. ('Your Majesty, the Russians' spices are not worth half what they are asking for.')
To make it easier to add civs, there could be a generic set of quotes in the Diplomacy text file used by all civs which do not have one assigned to them. This would make it unnecessary to add many lines of text in order to avoid seeing something like '#AICIVTRAD GOLD' when an added civ is trying to negotiate.
Workers set automatically to clear pollution, after all pollution is cleared, should rest either in the capital or a nearby city and wait for more pollution.
Colonies ought never to be absorbed by another civ's placement of a city! This feature is extremely irritating. Or, perhaps, placement of a city around another civ's colony could be an automatic declaration of war.
Also, during a trade negotiation, the advisor should say whether or not the trade in question would be wise according to a preset market value, which the AI would generally follow. ('Your Majesty, the Russians' spices are not worth half what they are asking for.')
To make it easier to add civs, there could be a generic set of quotes in the Diplomacy text file used by all civs which do not have one assigned to them. This would make it unnecessary to add many lines of text in order to avoid seeing something like '#AICIVTRAD GOLD' when an added civ is trying to negotiate.
Workers set automatically to clear pollution, after all pollution is cleared, should rest either in the capital or a nearby city and wait for more pollution.
Colonies ought never to be absorbed by another civ's placement of a city! This feature is extremely irritating. Or, perhaps, placement of a city around another civ's colony could be an automatic declaration of war.