Ninakoru
A deity on Emperor
Hi there,
I'm working on a core DLL mod, editing the C++ code to modify AI combat behaviour. It's a pain to test and would be great to have some advices to do the testing.
I can't save games, because everytime I compile the DLL the loaded game won't accept it. So I have to start a new game every time I want to test it.
Also the only way to see the changes other than watching automated games, is to log everything and read log results.
It takes a huge amount of time to test changes, any shortcut or advice to make this less time-consuming would be great.
I'm working on a core DLL mod, editing the C++ code to modify AI combat behaviour. It's a pain to test and would be great to have some advices to do the testing.
I can't save games, because everytime I compile the DLL the loaded game won't accept it. So I have to start a new game every time I want to test it.
Also the only way to see the changes other than watching automated games, is to log everything and read log results.
It takes a huge amount of time to test changes, any shortcut or advice to make this less time-consuming would be great.