AI Built an Army in Middle Ages Conquest

You should have killed mathilda and another king unit, not alfred the great. Alfred the great's army sould have stayed from the begining of the game in London.

At turn 12, it can't be anything else.
 
England starts with an empty Army, called "Alfred the Great". They even use it not that rarely, since they usually load a Sword or Warrior first, thus they can fill it with Horses or Knights later.

http://www.civfanatics.net/uploads6/Chippenham.JPG


Edit: What disturbs me more is why on Earth you're not attacking Chippenham from sea - it's coastal!
 
I first attacked London and dropped off 6 beserkers, I killed Matilda and got the holy grail while she was in transit to Repton (what was the AI thinking). I can see that Alfred is the army. The king unit left after I deposed of Alfred was Edward. Edward ended up in Chippenham when I accepted Repton in a peace deal, he was teleported to Chippenham. So all is accounted for and England is no more on the 13th turn.

Edit: Sorry everybody for the false start. I learned something new.


@Doc
I see now that Chippenham is coastal, I didn't know until I captured it, it all worked out okay, but I think your right, next time I will attack Chippenham from sea.
 
The AI does not know how to properly use an army. I think in the RoR senario, I defeated an army of one horseman, that was the Greeks. In the same game, the Carthagians had an army of two war elephants and a numidian mercenary. The AI is not very inteligent.
 
@classical hero: The AI does absolutely know how to use an Army properly. I have seen an AI Army in RaR (they're autogenerated there by a couple of small wonders @30turns) even pillaging correctly.

What is messed up, is how the AI fills Armies: They load one 'Offence' unit in it, and then the formula demands to fill it with units of matching speed. But in c3c, Armies are +1Movement...and that part was forgotten to be updated. If you modd an Army-generating improvement/wonder into the regular game, the AI will join a Horse or Knight first in the early game. They can fill it with Cavalry/ModernArmy later, but since most approaches made the MilAc generating Armies, the AI will start with a Cav - and since there is no 4 movement unit, the AI will never use it (the AI generally uses only completely filled Armies).
In Middle Ages, all Civs can build Swords from start; thus, if England is attacked early on, it will load a Sword (or sometimes a Warrior), and can fill it Horses or Knights later.
In RoR, Carthage has no good move 1 attacker, and the other Civs lack a move 2 unit before Heavy Cavalry. So the starting Armies in RoR aren't used at all for most of the time.
In RaR we have a contemporary Marine-type slow attacker throughout most parts of the game, and the AI loves to build those. Thus Armies composed of a Marine/Tank are much more frequent. And, Armies in RaR only hold 2 units before the Pentagon.
 
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