I'm playing through an Immortal game as Germany. I am quite far behind, but the AI is unable to close out the game because it does not seem to know how to repair pillaged spaceports.
The AIs have all built multiple spaceports, and then (from what I can tell) used spies to pillage each others' spaceports. None of them has repaired a spaceport to continue the victory condition. So I am slowly catching up and now I have nukes, it looks like I'll probably win by domination. (No one is close to a culture or religious victory.)
Brazil started snowballing in science in the industrial era, and has had spaceports for something like 30-40 turns (on quick), but has only launched the satellite. I have had spies in his three cities stealing research, so I've watched him most of that time, and the spaceports have never been repaired. Kongo has spaceports in most cities, all pillaged, also just satellite. Other AIs have built spaceports, per the victory screen, but I can't see them so I don't know why they're not using them.
My guess is the AIs have not been coded to repair districts, or just place very low priority on it (similar to how they place a very low priority on upgrading units and still have a ton of slingers in the modern era). However, they appear to aggressively attack each others' spaceports, which then prevents them from actually winning a space race.
I'm not sure whether to call this a bug, or just bad AI. People are saying they ended some of their games because they were too far behind in science... but has anyone actually lost to an AI who completed the science victory? Can anyone confirm they can actually do it?
The AIs have all built multiple spaceports, and then (from what I can tell) used spies to pillage each others' spaceports. None of them has repaired a spaceport to continue the victory condition. So I am slowly catching up and now I have nukes, it looks like I'll probably win by domination. (No one is close to a culture or religious victory.)
Brazil started snowballing in science in the industrial era, and has had spaceports for something like 30-40 turns (on quick), but has only launched the satellite. I have had spies in his three cities stealing research, so I've watched him most of that time, and the spaceports have never been repaired. Kongo has spaceports in most cities, all pillaged, also just satellite. Other AIs have built spaceports, per the victory screen, but I can't see them so I don't know why they're not using them.
My guess is the AIs have not been coded to repair districts, or just place very low priority on it (similar to how they place a very low priority on upgrading units and still have a ton of slingers in the modern era). However, they appear to aggressively attack each others' spaceports, which then prevents them from actually winning a space race.
I'm not sure whether to call this a bug, or just bad AI. People are saying they ended some of their games because they were too far behind in science... but has anyone actually lost to an AI who completed the science victory? Can anyone confirm they can actually do it?