Maps can be traded as long as one of the two trading civilizations has Map Making. Usually I'm the one who ends up trading maps before I get Map Making, because I go for Literature while the AI is pursuing Map Making.
Yeah, but can you make them so that they are available for sale?
And if you haven't got the ability to make maps, why would you buy one? You wouldn't know what it was.
And if you can't even write (as Cleo couldn't), you almost certainly can't read anything...
If it is a "misunderstanding", it is on the same level as not understanding that the AI's galleys never sink at sea or that the AI knows all the territory anyway (so why does it NEED the f***king map!?)
It is a flaw, but a flaw that is clearly stated in the manual. Only one civ needs map making for both to be able to trade maps to each other. Obviously Cleo couldn't trade maps with another civ that didn't have Map Making.
It is the same as with communications trading with writing.
Why is this a flaw???? Imagine you have learned how to assemble information about terrain on a piece of papyrus or so in a way that is easily understandable even for the village idiot. Now you meet someone from a different culture. He may not ´know how to draw a map, but sure as hell he can tell you about his country! So you sit him down with a beer/wine/incense smoke whatever and chat with him. Whatever he says you note down - presto! foreign map, though he doesn't know **** about what you are doing there!
Originally posted by Tassadar Good point killer, but this idiot is now able to know your world map, without knowing map making, it is just a little bit weird.
Anyway, any flaw can be explained away if you try hard enough, that is not the point. Explanations like that shouldn't be needed, it isn't our place to think of explanations to cover poor programming.
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