M
moof
Guest
On the Game we are playing now,
" Civ II, SP, AI, Deity, Rageing Hoardes, Seven Civs "
After the Senate signed a peace treaty with the Greeks behind our backs one
of our military units got trapped in a Greek city's squares and could not get out.
After the usual warnings the unit was removed to our home city by the AI, no problem.
Now a far away island we were just about to put the Chinese out of their misery.
We go to start one of the last skirmishes on the last Chinese city,
but we can not find the Vet. Archer that was holding them in check
from a mountain top one square away from the the Chinese City center!!!!
The AI had apparenrly sent the archer home at the same time the Unit on the
Greek's turf was removed!!!!!
We were at war with the Chinese the whole time so what is going on?
We went back to the auto saves and reloaded to double check but
it did the same thing again.
We also noticed that the AI on the same turn failed to give our SSC
another person even though it was celebrateing We love the Consul day
and there was food, no unhappy people
and of the 15 citizens only 5 were content & one Elvis.
So to recap size 15 SSC in celebrate mode in Republic having just received a
POPulation increase on the last turn has 9 Happys 5 contents & one Elvis
with food to spare being added to the food box. When we hit the key to
end the turn and start the next, a dialogue box comes up that says
the " We love you Day " is being Cancelled in the SSC.
WE had another City go up a point in Population from normal food production that same turn.
Are these both something to do with the Riot Factor?
We only have 10 cities with 112 Citizens in 540 A.D.
------------------
TTFNFm & MTFBWY moof
" Only two things are infinite, the universe and human stupidity,
and I'm not sure about the former. " - Albert Einstein
[This message has been edited by moof (edited August 04, 2001).]
" Civ II, SP, AI, Deity, Rageing Hoardes, Seven Civs "
After the Senate signed a peace treaty with the Greeks behind our backs one
of our military units got trapped in a Greek city's squares and could not get out.
After the usual warnings the unit was removed to our home city by the AI, no problem.
Now a far away island we were just about to put the Chinese out of their misery.
We go to start one of the last skirmishes on the last Chinese city,
but we can not find the Vet. Archer that was holding them in check
from a mountain top one square away from the the Chinese City center!!!!
The AI had apparenrly sent the archer home at the same time the Unit on the
Greek's turf was removed!!!!!
We were at war with the Chinese the whole time so what is going on?
We went back to the auto saves and reloaded to double check but
it did the same thing again.
We also noticed that the AI on the same turn failed to give our SSC
another person even though it was celebrateing We love the Consul day
and there was food, no unhappy people
and of the 15 citizens only 5 were content & one Elvis.
So to recap size 15 SSC in celebrate mode in Republic having just received a
POPulation increase on the last turn has 9 Happys 5 contents & one Elvis
with food to spare being added to the food box. When we hit the key to
end the turn and start the next, a dialogue box comes up that says
the " We love you Day " is being Cancelled in the SSC.
WE had another City go up a point in Population from normal food production that same turn.
Are these both something to do with the Riot Factor?
We only have 10 cities with 112 Citizens in 540 A.D.
------------------
TTFNFm & MTFBWY moof
" Only two things are infinite, the universe and human stupidity,
and I'm not sure about the former. " - Albert Einstein
[This message has been edited by moof (edited August 04, 2001).]