Ai Is Ridiculous

spear411

Chieftain
Joined
Jul 9, 2008
Messages
4
Just had a cultural win with the Americans. I built the Manhattan Project Wonder and I was at war with the English. Naturally, I decided to use my ICBM that I receive and nuke their capital London. (Which by the way if the best graphics in the game by far)

During this turn, I lost a sea battle (1 of my cruisers went down). After London gets nuked, the ver next turn, the Queen comes up and tells me that I have lost my cruiser and better give them the technology of Advanced Flight or else MY civlization will be destroyed.

I know the AI is VERY one dimensional in this game, but it takes balls after you capital city was just nuked to demand more technolgy and threaten the civilization that just did it.

Anyone else have a ridiculous story like this?

Hopefully people in mp have more common sense than the AI.
 
I was playing the Romans last night and I rolled up on the Chinese with 2 catapult armies, two archer armies and one legion army. Mao comes out and tells me that he will agree to peace if I give him mathematics. I hold off thinking he must have some damn good stuff up his sleeve if he can threaten me in the face of what I have parked outside his minimally developed city.

I attack with my catapults and their 30 damage against the cities 7 defense. After I attack with my second army he comes out again and tells me I had better give him irrigation or he will destroy me.

Total bluff. But it worked the first time to delay me.
 
I was playing the Romans last night and I rolled up on the Chinese with 2 catapult armies, two archer armies and one legion army. Mao comes out and tells me that he will agree to peace if I give him mathematics. I hold off thinking he must have some damn good stuff up his sleeve if he can threaten me in the face of what I have parked outside his minimally developed city.

I attack with my catapults and their 30 damage against the cities 7 defense. After I attack with my second army he comes out again and tells me I had better give him irrigation or he will destroy me.

Total bluff. But it worked the first time to delay me.
They do this alot until they start to lose very badly, then they try and get a peace treaty going by giving you a small amount of gold. Nothing like Civ4:BtS at all so far, though I've only played on chieftan and warlord so far. Just empty threats...

If you want a more accurate view of how threatening your enemy is, go into the diplomacy screen for them and check with your advisors. This can sometimes be misleading though, they may have one super powered army in the city you're preparing to attack (which has happened to me a couple times), but your advisor will tell you that your technology is superior and that you shouldn't fear them. In my case, I ended up losing 2 armies which normally would have been far superior but for some reason I haven't learned, ended up dying. (possibly walls were built between my attacks)
 
I know the AI is VERY one dimensional in this game, but it takes balls after you capital city was just nuked to demand more technolgy and threaten the civilization that just did it.
I can see situations in CivRev where it might make sense. In CivRev after all there is only one nuke, and you've already used it. It's not like you can hit them again next turn. The English might think that aside from the nuke their military is stronger than yours. Sure their capital is now devastated, that's got to cripple them, but depending on their setup and what their other cities look like they could still be pretty strong.

I do agree that the Nuke animation is great.
 
I hate the French AI, HATE them, napoleon is absolutely ruthless, shakes me down, bleeds me dry then either culturaly flips my cities or wipes me out. I thought the mongols would be more aggressive but i've just been blown away by how rotten the french ai is.
 
Also, it is not like the demand something reasonable. The demand either your most advanced technology, a great person, or about 90% of your gold. Even if you wanted to play the game diplomatically and give into their demands you would never win because they would strip you of everything you have.
 
I hate the French AI, HATE them, napoleon is absolutely ruthless, shakes me down, bleeds me dry then either culturaly flips my cities or wipes me out. I thought the mongols would be more aggressive but i've just been blown away by how rotten the
french ai is.so far i havent been completely owned by the AI but i do agree that NApoleon is ruthless.... even after i capture his precious Paris :)
 
As far as I know, the AI don't have specific personalities in Civ Rev. Every game is basically like "random personalities" was in Civ IV. So there is no single Napoleon personality with the AI.
 
Anyone else have a ridiculous story like this?

Hopefully people in mp have more common sense than the AI.

Um there is absolutely nothing rediculous about it. You already used the only nuke in the game so you had no nuclear deterent left. Now if you still had your nuke, and she done that it would be a totally different story.
 
Um there is absolutely nothing rediculous about it. You already used the only nuke in the game so you had no nuclear deterent left. Now if you still had your nuke, and she done that it would be a totally different story.


Wow, you don't see anything wrong with that? Seems like a great strategy that someone this leader knows that I only have one nuclear weapon, already used it on THEM and then come demand more. Your rationale makes no sense.
 
Correct me if I'm wrong, but I think the problem is that, the AI is purely looking at the situation as "do anything to prevent you from winning." Self-preservation isn't a priority. Even games when I've managed to have teched up and have tanks rolling down their cities, they're still threatening or declaring war. But at that point, it's probably because the computer knows that at this rate I'd win anyways so, it pretty much has to start tossing everything at me.

Unfortunately that means that part of that realism is gone. It's not logical in a practical sense. I mean, imagine developing nations threatening the U.S. to give its technology or face war. You just have to look at it as a game with win/loss conditions - as if the U.S. acquiring $100 trillion or advancing to Space Flight would make the world/human history come to an end.
 
I agree dc82-- I dislike when the AI takes the hive mentality approach-- the AI wants you to lose, but doesn't differentiate which one of the AI wins.

It's frustrating, but at the same time, until the AI is truly competitive with humans, it needs to be designed that way to be competitive.

I do miss being able to beat a Civ down to their last city or two and taking old "filler" techs though like in BTS.
 
I guess the reality of the situation is that the AI is designed for the console version and people that have never played the series before. Although I feel that the diplomacy can be a little bit better (ie. better negotiating and trading options), overall the game is decent and fun to play.

Hopefully 2k will relase some downloads for the consoles that can improve the diplomacy and give us some more techs and options within the game.
 
I agree dc82-- I dislike when the AI takes the hive mentality approach-- the AI wants you to lose, but doesn't differentiate which one of the AI wins.
Are you sure that's the case? In past Civ games the rule is everyone gangs up on the person who is about to win, regardless of whether or not that person is a real person or an AI player. I think that strategy makes sense. In fact, I think I've had dialogs to that effect in CivRev (although perhaps I'm confusing it with another Civ game). I'm almost positive I've had dialogs saying something to the effect of "Caesar is about to win a cultural victory, we should all gang up on him."
 
I'm almost positive I've had dialogs saying something to the effect of "Caesar is about to win a cultural victory, we should all gang up on him."
They still gang up on you even if you're losing, though. :lol: I managed to make it in last place until Japan got a World Bank victory while China almost finished the spaceship once; it was constant war the entire time unless someone had Democracy.

And I wasn't remotely close to victory of any kind. :(
 
*Buzzer sound* Try again.
Sorry I completely agree with Dennis580. Once the nuke is used it is no longer a deterrent. In Civ4 where you can build multiple nukes, sure having demonstrated the capacity and willingness to nuke someone means they should think carefully about crossing you. In CivRev once you've used your one and only nuke, there is no reason why the other Civs should take into account the fact that you used to have nuclear capability. You are just as vulnerable as if you had never had the nuke, except for whatever damage you managed to cause in your nuclear strike.
 
I got the game like 2 days ago and haven't read much on the forums (or manual), but did you just say you can have only 1 nuke at a time? Also, I'm not entirely sure about this, but weren't Fatman and Littleboy the only 2 nukes that the US had when they dropped them. If that is the case, then Japan shouldn't have surrendered because America's nuclear detterent was gone :).
 
I got the game like 2 days ago and haven't read much on the forums (or manual), but did you just say you can have only 1 nuke at a time? Also, I'm not entirely sure about this, but weren't Fatman and Littleboy the only 2 nukes that the US had when they dropped them. If that is the case, then Japan shouldn't have surrendered because America's nuclear detterent was gone :).

Yes, in CivRev you can only have one nuke for the entire game. As far as Japan goes, first unlike CivRev, we could have manufactured more atomic bobms, although it would have taken additional time. Second I'm pretty sure if Japan had known the US didn't have anymore nukes they wouldn't have surrendered.
 
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