Okay so I put the AI to the test seeing why the hell they had so much problems taking cities.
What I did was add crazy bombard strength to archers, crossbows, cannons & machine guns so they could one shot walls and defenses to see what happens. I put it on auto play Deity and let the fun begin.
Gorgo was first to the party and ruined the human player Mali right away with hoplites. Three cities toast.
Literally one turn later Norway attacks France from the south (France borders Gorgo to the east). Norway destroys walls and has a swordsman right next to the city and doesn’t attack (had 5-6 chances to take city). I look around Norway’s land and I can find a single amenity?
This next part may be hard to follow: Gorgo immediately DOW on France. At the same time Norway get DOW by Japan to their East and Brazil to their South. Norway is completely swallowed in less than 5 turns by both.
Gorgo takes 4/6 of France’s cities within 10 turns, Leaving their Capital?? and a snow city.
Japan now DOW Brazil and destroys their walls and then sits around like Norway did to France??? Surrounding their city but never taking it.
There were some brief loyalty swaps after this and fast forward a little and nukes start flying left right and center.
Japan once again DOW Brazil and does the same damn thing. Ruins their defences and has a festival with their melee units around their city. All of the sudden after about 10 turns they take 3 of Brazil’s cities within 5 turns, then stop and wait again around another one of their cities.
In all this mess France still had their Capital and now 2 other snow cities while Gorgo is sitting there with about 40 GDR’s doing nothing but having a full out nuclear war with Netherlands to their S.E.
My conclusion: I have to believe it’s because of amenities that the AI refuses to take cities. Anyone else have thoughts on this? I know it’s not loyalty.
Also this AI playthrough was far and away the wildest thing I have ever seen. There must have been 1-2 hundred nukes dropped in the game.
Moderator Action: Changed a word in your post because it was not family friendly. Please follow the forum rules for language in future. Thanks, leif
What I did was add crazy bombard strength to archers, crossbows, cannons & machine guns so they could one shot walls and defenses to see what happens. I put it on auto play Deity and let the fun begin.
Gorgo was first to the party and ruined the human player Mali right away with hoplites. Three cities toast.
Literally one turn later Norway attacks France from the south (France borders Gorgo to the east). Norway destroys walls and has a swordsman right next to the city and doesn’t attack (had 5-6 chances to take city). I look around Norway’s land and I can find a single amenity?
This next part may be hard to follow: Gorgo immediately DOW on France. At the same time Norway get DOW by Japan to their East and Brazil to their South. Norway is completely swallowed in less than 5 turns by both.
Gorgo takes 4/6 of France’s cities within 10 turns, Leaving their Capital?? and a snow city.
Japan now DOW Brazil and destroys their walls and then sits around like Norway did to France??? Surrounding their city but never taking it.
There were some brief loyalty swaps after this and fast forward a little and nukes start flying left right and center.
Japan once again DOW Brazil and does the same damn thing. Ruins their defences and has a festival with their melee units around their city. All of the sudden after about 10 turns they take 3 of Brazil’s cities within 5 turns, then stop and wait again around another one of their cities.
In all this mess France still had their Capital and now 2 other snow cities while Gorgo is sitting there with about 40 GDR’s doing nothing but having a full out nuclear war with Netherlands to their S.E.
My conclusion: I have to believe it’s because of amenities that the AI refuses to take cities. Anyone else have thoughts on this? I know it’s not loyalty.
Also this AI playthrough was far and away the wildest thing I have ever seen. There must have been 1-2 hundred nukes dropped in the game.
Moderator Action: Changed a word in your post because it was not family friendly. Please follow the forum rules for language in future. Thanks, leif
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